Special Events request

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Re: Special Events request

Postby Haron » Mon Oct 24, 2016 1:55 pm

Now, I'm not inside Avery's head (fortunately), but since he specified increased DEMAND, not SUPPLY, I took that to mean the sell prices only would increase.

And even if they both increased, could you not benefit a lot from this with somce decent warehouse and a 24 hour warning before this event starts?
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Re: Special Events request

Postby PhoenixKnight » Mon Oct 24, 2016 2:10 pm

Haron wrote:Now, I'm not inside Avery's head (fortunately), but since he specified increased DEMAND, not SUPPLY, I took that to mean the sell prices only would increase.

And even if they both increased, could you not benefit a lot from this with somce decent warehouse and a 24 hour warning before this event starts?

I suppose I could.
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Re: Special Events request

Postby Stan Rogers » Mon Oct 24, 2016 2:15 pm

I recall admin talked about Special Events some time ago but rather than the 'event' offering up bonuses, it dealt with natural disasters such as earthquakes and tsunami's that wiped out port stocks and pops in a number of places and provided challenge to the players and rebalancing of game issues.
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Re: Special Events request

Postby Maha » Mon Oct 24, 2016 2:28 pm

Stan Rogers wrote:I recall admin talked about Special Events some time ago but rather than the 'event' offering up bonuses, it dealt with natural disasters such as earthquakes and tsunami's that wiped out port stocks and pops in a number of places and provided challenge to the players and rebalancing of game issues.

i hated that in sim city :)
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Re: Special Events request

Postby Captain Jack » Mon Oct 24, 2016 3:02 pm

Stan Rogers wrote:I recall admin talked about Special Events some time ago but rather than the 'event' offering up bonuses, it dealt with natural disasters such as earthquakes and tsunami's that wiped out port stocks and pops in a number of places and provided challenge to the players and rebalancing of game issues.


Special Events and Natural Disasters are both real but different.

0.8.139: New Feature: Natural Disasters : viewtopic.php?p=2761#p2761
Code: Select all
-Plague (affects port population: Population is reduced)
-Drought (affects port production: Port production for this day is reduced, price may rise for the resource the port sells)
-Earthquake (affects port stocked selling resource: Any stocks of the selling resource is reduced, price may rise for the resource the port sells)
-Flood (affects port prices for resources bought by port: It may affect one or more buyable resources, the prices paid for this resource will rise which means that the port will pay extra)

-All natural disasters will be % based and up to 50%
-Price changes will be up to 25% and minimum change is +-1.
-A natural disaster may affect one or more ports in the same day (even all)
-All natural disasters will take place during the daily upkeep and they will be announced in the Quartermaster (they will be in the newspaper feature when it is launched)


If I recall right, there has been 1 natural disaster till now but maybe none. I do not remember.

New game feature: Special Events
Code: Select all
1.5.60 (2015-07-27 09:39:32)

With Special Events, we add the ability to change specific rules of the game for a limited time. Such events will take place
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Re: Special Events request

Postby Stan Rogers » Mon Oct 24, 2016 3:18 pm

Thanks for the refresher CJ.
I stand corrected
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Re: Special Events request

Postby Lockreed » Mon Oct 24, 2016 3:28 pm

I was hoping to see special events tied to real life events/holidays.

Example: "Be my Valentine": send present timer reduced to 1hr on valentines day, but cannot send to the same player more than once.
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Re: Special Events request

Postby PhoenixKnight » Wed Oct 10, 2018 2:28 am

Bump for chal
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Re: Special Events request

Postby ChaIbaud » Wed Oct 10, 2018 2:32 am

now phoenix why would you bump this? i want to hear your honest opinion :)
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Re: Special Events request

Postby PhoenixKnight » Wed Oct 10, 2018 2:34 am

Just to see you ask that question
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