Nation bounties, letter of marquess and other considerations

Old Discussion topics

Nation bounties, letter of marquess and other considerations

Postby William one eye » Tue Dec 20, 2016 4:30 pm

This is a combination of letter of marquess, privateer charter, and the current bounty system.
similar ideas have been presented before, this is a somewhat different take on the concept.
I see this being accesses in the same manner as pvp bounties,
but with a few changes to make it functional for Nations.


Nation bounty


automatic nation bounty is passed like a law

nation votes to have this law or not
nation votes on bounty hostility activation level
as this is automated only plunder win, or skirmish win would make sense - cannot be ship specific
nation votes on bounty payout
payout comes from treasury and is adjusted at nation update with other law based balance adjustments
bounties are open to anyone but additional benefits with letter of marquess - explained later

if a hostile player gets a bounty hit their hostility drops by 25 points


custom bounty


bounty is placed and specified by a member of council
bounty goes to 24 hour voting for national approval
bounty is paid up front and member placing bounty can pay from personal funds or select national treasury
unclaimed bounty is returned to the source

specify nation of target
specify rank of target
all
citizen
military
noble
marquess
duke
king
specify action
plunder win
skirmish win
ship plunder

specify payout
specify total funds available for payouts

bounties are open to anyone but additional benefits with letter of marquess - explained later



letter of Marquess

you see governor the governor to apply for letter of marquess.

use of letter of marquess must be approved as law by nation
nation selects maximum hostility towards the nation that an applicant may have or they get automatic rejection - voted in like a law
player must apply for letter of marquess and must be approved by nation voting 24 hour
player must fly colors of the nation they represent - split flag
player can only represent 1 nation at a time as a privateer
player flying the black can carry letter of marquess

you cannot fly privateer and your own nations colors.
if your nation posted the bounty you can leave your own nation temporarily and work as a privateer,
to sail under letter of marquess you must op out of daily national activity. you become privateer class.
you get no stipend, voting rights or benefits, during this time. when the contract is up you can
go back to your normal position with restored rights.

in this case you would go privateer by seeing the governor,
and opting in, then you must revisit the governor to op out and have your rights restored.


You cannot privateer against your own nation.


benefits of letter of marquess - can claim bounties with the following advantage

no hostility gained on bounty attacks
50 % danger incurred on bounty attacks




Other Considerations
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------


port attack bounties

I do not recommend this however it should be discussed

similar to the custom bounties
however these would target specific ports and players with actions such as


charity donation
propaganda
conspiracy
TI
Black Death

every part of this would need to pass Parliament

------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Guild to Guild Bounties as guilds are currently set up this is not an option

this would require the ability of a guild vote to approve attacks

ideally a guild based bank would the way to handle payment

guild based bank suggestion

a guild based bank can hold up to 100 mil
money is placed in the bank by donation form
guild members
once money is in the guild bank - it function
like a nation treasury
money can only be paid from guild based banks by
send payment followed with a vote
funds can be dispensed automatically for voted in
actions - like nation laws - none of which yet
exist for guilds

guild to guild bounty

bounty is place by a guild member perhaps a member with specified level
bounty goes to 24 hour voting for guild approval
bounty is paid up front from and member placing bounty can pay from personal funds or select guild bank if it existed
unclaimed bounty is returned to the source

specify guild

specify action
plunder win
skirmish win
ship plunder

specify payout
specify total funds available for payouts
Image
User avatar
William one eye
 
Posts: 1616
Joined: Wed Apr 20, 2016 2:33 pm

Re: Nation bounties, letter of marquess and other considerat

Postby Grimrock Litless » Tue Dec 20, 2016 4:49 pm

My inner OCD always sounds the alarm when ever there is a long long post, where almost all the starting words are not capital letters.
"Got ya."
User avatar
Grimrock Litless
 
Posts: 2591
Joined: Thu Aug 13, 2015 2:50 pm
Location: Under the sea, in a submarine!

Re: Nation bounties, letter of marquess and other considerat

Postby DezNutz » Tue Dec 20, 2016 4:59 pm

william on eye wrote:Nation bounty

automatic nation bounty is passed like a law

nation votes to have this law or not
nation votes on bounty hostility activation level
as this is automated only plunder win, or skirmish win would make sense - cannot be ship specific
nation votes on bounty payout
payout comes from treasury and is adjusted at nation update with other law based balance adjustments
bounties are open to anyone but additional benefits with letter of marquess - explained later

if a hostile player gets a bounty hit their hostility drops by 25 points


http://www.piratesglory.com/forums/viewtopic.php?f=22&t=2537 Existing Law Suggestion for reference

25 point drop in hostility is quite a large drop. 10 is more reasonable as it matches the gain from plundering.
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7074
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

Re: Nation bounties, letter of marquess and other considerat

Postby William one eye » Tue Dec 20, 2016 5:21 pm

DezNutz wrote:
william on eye wrote:
if a hostile player gets a bounty hit their hostility drops by 25 points


http://www.piratesglory.com/forums/viewtopic.php?f=22&t=2537 Existing Law Suggestion for reference

25 point drop in hostility is quite a large drop. 10 is more reasonable as it matches the gain from plundering.



I was originally going to suggest 10, so that suggestion works for me.


I remember reading that post, I stole your Idea :pirateflag, actually there are a lot of other players ideas in this,
I just tried to put it all together to show an example of how it could all interact.
Image
User avatar
William one eye
 
Posts: 1616
Joined: Wed Apr 20, 2016 2:33 pm


Return to Archives

cron