This was originally just a game concept I made to be placed in a folder and never touched again along with a few other game concept I've made.
Hopefully it can be turned into a minigame for players to play in the tavern, since the game doesn't seem to have any minigames.
What is it?
This is a turn based ship minigame where 2 sides take turns to attack each other.
Maps
Please, stay with me on this. Those are maps to the minigame, without knowing the mechanics, you would have 0 clues what anything means.
The purple are enemies ships, the blue is your own, red area is enemy territory, yellow is neutral, green is friendly, the different area are the same as each other, the use is to mark whos ship start where. Purple-ish grey blocks are rocks that gets in your way but can be destroyed.
Ship Types
There are 3 types of ships in the game, each different size, each with their own movement.
Ship Movement
The following shows ship movement, they can move forward, turn move, and move back itself in length, they can ram things and damage themself and the object they rammed, they get stopped on the point at which they hit something, as shown in the picture. A reram of a rammed ship destroys the whole ship. Same goes for enemy ships.
Ship Attack
Ships can shot with their cannon, from the sides of the ships, choose a side, to fire from that side of the ship, anything that gets hit will be damaged.
Ship Damage
Partially damaged ships can still move but the parts that is damaged doesn't shoot, fully damaged ships "dies" and turns into obstacles similar to rocks and can be damaged and destroyed.
The game ends when one side fully destroys the other.
Man, I think I should have just used blue for the water and red and green for the ships.