Page 1 of 2

New Awards - Money

PostPosted: Tue Aug 02, 2016 8:54 pm
by Donald Trump
Awards that give money and push game objectives


New Awards / Quests
- Have 100% relationship status with one daughter (1mil)
- 1000 Plunders (100mil)
- 1000 Ships (100mil)
- Warehouse in Every Port (2mil)
- Reach 2mil fame (1mil)
- Reach 5mil fame (2.5mil)
- Reach 10mil fame (5mil)
- Reach 2mil influence (1mil)
- Reach 5mil influence (2.5mil)
- Reach 10mil influence (50mil)
- Capture 10 Ships from players (5mil)
- Capture 50 Ships from players (20mil)
- Capture 100 Ships from players (50mil)
- Become a Governor (5mil)
- Become a Duke (10mil)
- Become a King (15mil)
- Have the Highest Influence in a Port (25mil)

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 9:10 pm
by Meliva
-1.
a ton of these awards are very easy to do for such a good bonus, and honestly these are things a player should attempt to do in their path to growing.
also you listed becoming a governor for 5 mil, and duke for 10. should be switched.

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 9:13 pm
by ChaIbaud
I think the rewards that there are currently with missions are good enough. Goals should be about gaining experience and becoming better not climbing towards more gold... greedy boi

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 9:31 pm
by DezNutz
I agree only for the 1000 Plunder Wins gets you 100Mil. It makes sense considering that 100 Wins is 10Mil and when you get to 500 Wins it's 50Mil.


If you are going to do an award with the daughter/son relationships status, it should be have 100% relationships and Walking on Clouds with all 21 daughters/sons for 21Mil.

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 9:35 pm
by Meliva
DezNutz wrote:I agree only for the 1000 Plunder Wins gets you 100Mil. It makes sense considering that 100 Wins is 10Mil and when you get to 500 Wins it's 50Mil.


that one would make sense, but honestly, there has to be a point that mission ends, if we extend it to 1K, next thing you know someone will ask for a bonus at 1.5K, or 2.5k. I think its fine as is. not to mention that 1K ship mission would be a damn nightmare for anyone going for it. took me AGES just to do the 500 one, and I sold all the extra ships, so id have to build up even more.
honestly I dislike the 500 ship mission, pretty sure most people who finish it don't keep most of those ships.

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 9:51 pm
by DezNutz
Meliva wrote:
DezNutz wrote:I agree only for the 1000 Plunder Wins gets you 100Mil. It makes sense considering that 100 Wins is 10Mil and when you get to 500 Wins it's 50Mil.


that one would make sense, but honestly, there has to be a point that mission ends, if we extend it to 1K, next thing you know someone will ask for a bonus at 1.5K, or 2.5k. I think its fine as is. not to mention that 1K ship mission would be a damn nightmare for anyone going for it. took me AGES just to do the 500 one, and I sold all the extra ships, so id have to build up even more.
honestly I dislike the 500 ship mission, pretty sure most people who finish it don't keep most of those ships.


Hmm, yes there should be a cut off. I think 1k for 100Mil is a fair cut off. Of course you could argue 10k for 1Billion. No one has reached it and at that point you couldn't give out any more rewards on the matter, due to either money limitations or the next available payout would be at 20K Wins. It would take forever to get to it.

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 10:04 pm
by Haron
I'll warn against that one, too. Getting lots of plunder wins is easy. But making it profitable is not. Except with such bonuses. Before I reached 500 pvp wins, I attacked any "legal" target, even for the smallest amount of gold, because of that reward. And I encourage and help recruits to do the same. And this can, of course, be hard on merchants. And like I said, it's not really gonna be much of an achievement either, since getting pvp wins without having to profit from them is easy.

If there are to be new rewards, I suggest they should go to Nations, for achievements in special game events or something.

Re: New Awards - Money

PostPosted: Tue Aug 02, 2016 10:13 pm
by DezNutz
Yes but adding rewards for higher plunder wins would increase battles while still maintaining the existing plunder rules.

Re: New Awards - Money

PostPosted: Wed Aug 03, 2016 12:00 am
by PhoenixKnight
Ramen noodles wrote:Awards that give money and push game objectives


New Awards / Quests
- Have 100% relationship status with one daughter (1mil)
- 1000 Plunders (100mil)
- 1000 Ships (100mil)
- Warehouse in Every Port (2mil)
- Reach 2mil fame (1mil)
- Reach 5mil fame (2.5mil)
- Reach 10mil fame (5mil)
- Reach 2mil influence (1mil)
- Reach 5mil influence (2.5mil)
- Reach 10mil influence (50mil)
- Capture 10 Ships from players (5mil)
- Capture 50 Ships from players (20mil)
- Capture 100 Ships from players (50mil)
- Become a Governor (5mil)
- Become a Duke (10mil)
- Become a King (15mil)
- Have the Highest Influence in a Port (25mil)


-1 if you have a 1000 ships you won't need a 100 mil bonus!

Re: New Awards - Money

PostPosted: Wed Aug 03, 2016 1:22 am
by Donald Trump
If you get 500 ships, you don't need the 50mil bonus. It just exists.