Captain Jack wrote:Captain Da Vinci wrote: My biggest concern, though, is that with the proposed change, a player who is understaffed will lose almost all control on configuring their fleets.
I can accept this. However, also consider this, from our point of view:
-There are currently 21 Billions of Gold sitting unused in Nation Treasuries, Bank Vaults, Earth holes and pockets. Not to mention the wealth hidden in resources and ships.
Even I cannot afford the captains that I need though.
![Razz :P](./images/smilies/icon_razz.gif)
Captain Jack wrote:Perhaps, we can allow banks to sell gold coins for credits at level 10 and then at level 15 also allow them to buy gold coins by spending credits. Let me know what you think of this.
Sounds good.
Captain Jack wrote:Here are the current metrics:
Existing Players: 16,679
Players with fewer captains: 38
Last 30 days active players with fewer captains: 11
3 of them have serious difference, 3 more about 30-50 and the rest like 1 to 5.
Those are interesting stats, to say the least. Perhaps, the other 5 players can voice their concerns, if any.
Captain Jack wrote:-Whenever an ATTACKER plunders a ship, he gains 1 Captain, as long as he has less than 300 Captains.
-All battles that result in a plundered ship, will show a special icon in the Tavern Port Battles page. [/size]
I think that is a great idea, even if it does not apply to me. It doesn't solve my own issues but I am glad something good came out of this discussion.
100th post!