Guluere wrote:Don't pirates also make money or do they not? Of not, I think they should just become a merchant.
Farmville 3!
Merchant's Glory?
Guluere wrote:Don't pirates also make money or do they not? Of not, I think they should just become a merchant.
Grapefruit wrote:Please don't bring "the love of god" into this game,
Most gods don't actually exist and the ones that do hate my guts..
mister chalbooti wrote:Grapefruit wrote:Please don't bring "the love of god" into this game,
Most gods don't actually exist and the ones that do hate my guts..
how can anyone hate the most powerful citrus in all of avonmora!?
Haron wrote:Anyway: I think some more options for ports are a good idea, including some way to attack them. I would prefer such an attack to be conducted with fleets, though, not "armies". As for these "sectors" with valuable buildings - it may have something to it. It needs work, though. And are you sure people should control them directly? Perhaps having them controlled by the port owning nation would be a better idea? As for what such buildings should do, I guess there are several possibilities. But the fact that both ports and nations can change hands must be taken into consideration for this.
Haron wrote:Guluere, I think this is one of your more interesting suggestions, and it's too bad the thread is being hijacked.
Haron wrote:I would prefer such an attack to be conducted with fleets, though, not "armies".