War on ports

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Re: War on ports

Postby Grimrock Litless » Sat Jul 02, 2016 5:26 am

Ferdinand wrote:Pirates make money, just not as much... and why would I become a merchant just to have more money? That's less fun.


Then, you shouldn't complain when we merchants don't have as much as you do.
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Re: War on ports

Postby ChaIbaud » Sat Jul 02, 2016 5:28 am

Guluere wrote:
Ferdinand wrote:Pirates make money, just not as much... and why would I become a merchant just to have more money? That's less fun.


Then, you shouldn't complain when we merchants don't have as much as you do.

they have more kiddo
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Re: War on ports

Postby not a pirate » Sat Jul 02, 2016 5:30 am

Guluere wrote:Then, you shouldn't complain when we merchants don't have as much as you do.

Aye! I make more money than all the merchants in the game COMBINED! Tremble at my feet!
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Re: War on ports

Postby Grimrock Litless » Sat Jul 02, 2016 5:35 am

Ferdinand wrote:
Guluere wrote:Then, you shouldn't complain when we merchants don't have as much as you do.

Aye! I make more money than all the merchants in the game COMBINED! Tremble at my feet!


Yeah, I noticed.
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Re: War on ports

Postby ChaIbaud » Sat Jul 02, 2016 5:37 am

watch out for guluere hes apart of the tod
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Re: War on ports

Postby not a pirate » Sat Jul 02, 2016 5:39 am

THIRD ORDER REPUBLIC?! No.... NO!!! IT CAN'T BE!
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Re: War on ports

Postby Grimrock Litless » Sat Jul 02, 2016 5:42 am

Guys, don't go off track please.

Guluere wrote:I had a thought on this for quite sometime now (hopefully no trolls will come and ruin this).

My thought was have every port to have 10 sectors and each sector will have an important building there that will supply resources, like a fish port on one sector will give X food every min or so to your ware house.

A factory that will give you X gold coins every hour and so on.

The next thing is that, how do one take control of a sector, well, I was going and thinking on, that a war will take place, lets say, you hire 1 mill people to protect this sector of the port and you can also hire crew from other ports and dump them on to a sector to protect it.

And when someone attacks the sector, he will need an army ready, which I was thinking of just have you hire them and call them to attack.

The port with the most sector owned by the person of the nation, eg. 7 spain : 2 Midway : 1 Egypt. Spain owns the port.

Population of the target port will also play a roll and so on.

Give me your opinion on this, and please, for the love of god, don't ruin this for me.

Also, to make it so that a problem will not happen, the lower the population of the port, the more expensive it is to hire more "army".
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Re: War on ports

Postby not a pirate » Sat Jul 02, 2016 5:43 am

I believe since all of Avonmora is asleep, I shall speak for them; it is an astounding -1 from everyone.
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Re: War on ports

Postby ChaIbaud » Sat Jul 02, 2016 5:44 am

too op and kills the need for a lot of other game functions so -9
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Re: War on ports

Postby Grapefruit » Sat Jul 02, 2016 6:29 am

Please don't bring "the love of god" into this game,
Most gods don't actually exist and the ones that do hate my guts..
I don't know, it seems to me if they ain't got you one way they got you another,
So what's the answer? that's what I keep asking myself, what's it all about?
Know what l mean?
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