Captain doh wrote:i think instead of 5 ships a fleet it should be a round number like 6 and also the danger level should be if it is higher then 3 you can't remove ships instead of having to wait till it is 2
and how much longer before fishing is avaliable
So about 5 ships in a fleet being an issue.. why is 5 not "a round number like 6"? 5 has curves too u know?
But seriously in this game, 0 is the minimum number of ships u need in a 'Fleet' (though u can only delete the fleet, rename it or add ships to make it move), with 5 the maximum. Regarding relative 'Fleet' strength, depends on what ships u put in the 'Fleet'. If u find that your 'Fleets' are losing in battles, try and analyze your battle reports, compare your fleet with those of your opponents.
Regarding danger level, i get the vibe that u have been on the receiving end of several plunder attacks due to your fleets unknowingly gathering all those danger rating.. maybe the issue is not with not being able to remove ships when u have 3 or more danger, but rather, trying out different strategies for trading (+1 dr when arrive at port) and attacks (safekeeping prized ships in your marina, keeping sufficient gold on hand, etc..).