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[Implemented] Plunder Balance report

PostPosted: Tue Jul 02, 2013 8:41 am
by MAjesty
http://s2.piratesglory.com/?page=treasu ... eport&id=1

this window should also have a gold captured/gold lost in battle row under the current Money Earned column

people earn money that way

it's also an ego boosty type thing to reward peoples efforts

Re: Plunder Balance report

PostPosted: Tue Jul 02, 2013 9:08 am
by Captain Jack
We can do it but not in that page. That's General Trade Report. Approved

Re: [Approved] Plunder Balance report

PostPosted: Tue Jul 02, 2013 8:04 pm
by Xanadu
Good idea. I have been wondering about how much I have plundered vs. lost at times too. This will come in handy figuring out if it is worth it on some days to plunder NPC or trade with battle fleets. Zombie is also right about the ego boost. Kinda helps you know how you are doing if you spend down your gold right away like I do. Would it also be possible to add plunder to the QM report like fame gained or lost? I have found that you can gain a lot of fame without plunder and the other way around too if taking ships counts as plunder. The person may not have a lot of fame but is giving up ships every time they are hit. Would it be possible to add the sale price of the ship to the amount plundered? (10000 gold for a hawker for example)

Re: [Approved] Plunder Balance report

PostPosted: Tue Jul 02, 2013 8:13 pm
by Shaydo
Maybe add 2 separate fields. One that tells you gold plundered and one that tells ship gold cost plundered?

Re: [Approved] Plunder Balance report

PostPosted: Wed Jul 06, 2016 5:39 am
by Admiral Nelson
Ehem...

Over 3 years ago...

Ehem...

Re: [Approved] Plunder Balance report

PostPosted: Wed Jul 06, 2016 6:23 am
by William Pitt
:lol:

Re: [Approved] Plunder Balance report

PostPosted: Wed Jul 06, 2016 6:59 am
by Bmw
i havent seen this before but i like the idea (three years is a long time) in this game

Re: [Approved] Plunder Balance report

PostPosted: Wed Jul 06, 2016 9:09 am
by Admiral Nelson
Helps pirate review if it is actual profit or just maintainable

Re: [Approved] Plunder Balance report

PostPosted: Thu Sep 08, 2016 5:49 pm
by Maha
when this get implemented, the loss should include the cost of lost levels.
e.g. a cutter lvl 10 loses a battle and 100 gold and 1 level are lost: total loss is 45100 gold

Re: [Implemented] Plunder Balance report

PostPosted: Wed Dec 14, 2016 7:12 pm
by Captain Jack
Implemented

This is a feature that focuses in the changes at your treasury.

->Cargo lost is not included as this will be included in the fleet profit metric instead.
->Lost levels do not show up for defenders. This needs to be recorded differently if ever as it is not an actual loss, since we cannot track the origin of the upgraded level (market bought ship, stolen, upgraded with journey). Still, thanks to the Ships Overview feature you can track losses if you wish. Perhaps the best solution here would be a chart.
->Ships captured are not incorporated as well. However, we have started counting ships lost and won (just now) and we will provide this metrics to you sooner or later.


Ships income should be recorded only when sold to the shipwright. We should also track gold income you receive from voodoo and finally from the credit exchange. Once we do these 3 things, we will have logged everything that generates gold for your account (trading + banks are already recorded). I have to say that this is not in our priorities.