[Resolved] Call Leviathan tweak
Posted: Sat Mar 30, 2013 9:58 pm
I have not yet heard one good argument for the existence if the Call Leviathan card. For this reason and since so many players have an opinion, I believe that a STRUCTURED discussion needs to exist. Please don't enter in anything but one-line pros and cons. Please do not quote anybody. This is an effort to get to the true opinion of the players and to help us understand whether the Leviathan should exist in Pirates Glory as a voodoo card that can be used like a precision missile.
Reasons to keep Leviathan:
Retaliation without skill or effort. Hooray for laziness! (especially mental)
Much sought after. (boosts credit purchases)
I don't want that specific player to have that specific ship.
Reasons to abolish Leviathan:
Competition should decide whether a player continues to play the game rather than somebody's real-life cash.
Spiteful people shouldn't have such a weapon.
I built my ships to fight and trade with, not so someone can sink them without even owning a ship.
The need to develop a potent fighting fleet and the sense of accomplishment makes the game interesting.
AGAIN, I ASK THAT YOU KEEP WITH THE STRUCTURE THAT I'VE BEGUN
Reasons to keep Leviathan:
Retaliation without skill or effort. Hooray for laziness! (especially mental)
Much sought after. (boosts credit purchases)
I don't want that specific player to have that specific ship.
Reasons to abolish Leviathan:
Competition should decide whether a player continues to play the game rather than somebody's real-life cash.
Spiteful people shouldn't have such a weapon.
I built my ships to fight and trade with, not so someone can sink them without even owning a ship.
The need to develop a potent fighting fleet and the sense of accomplishment makes the game interesting.
AGAIN, I ASK THAT YOU KEEP WITH THE STRUCTURE THAT I'VE BEGUN