Alliances

Implemented suggestions or suggestions that refer to implemented suggestions can be found here.

Alliances

Postby Detritus » Sat Mar 10, 2012 9:10 pm

Now I know alliances have been possible for some time, but until you allow some kind of ingame interaction between players in the same alliance, it's never going to work.

The best alliance system I've ever seen is in the game -No other game names please-.

Rather than sit here and try to explain how it works, I'd like to invite the game operators to come and have a look. Let me know if you'd like to try it out and I'll send you an invite from the game which will start you on my own island. I'll then be able to give you resources and help to learn about the game.

By the way, I have no connection to the operators of -No other game names please- other than running an alliance there, so this is not a plug. :mrgreen:
Detritus
 
Posts: 11
Joined: Tue May 10, 2011 6:24 pm

Re: Alliances

Postby Captain Jack » Sat Mar 10, 2012 9:30 pm

We will be creating an in-game alliances system. Thank you for your suggestion to look at another game, we might as well do it.

If you have anything to add, don't hesitate.

The alliance system, alongside with the Titles system, missions as well as easier game signup for newcomers is within our imminent planning.
Till the system is created, feel free to create your alliance here on your own. There has been little activity from leaders so far.

With the voodoo system, alliances are going to be VERY useful, first and foremost for protection. If you can think of more reasons, or features we need to add, feel free to share.
User avatar
Captain Jack
Project Coordinator
 
Posts: 4043
Joined: Tue Feb 08, 2011 1:12 am
Location: Pania


Return to Implemented

cron