SSTG/Bermuda will no longer be a whipping boy.
Posted: Mon May 02, 2016 1:45 am
To all Pirates Glory players,
It is our goal in SSTG and in Bermuda to get along with as many people as we can. We try to be respectful if others will simply give us respect. It is not our ambition to be hostile towards others or to be bullies. However, there has come a time when we simply must say enough is enough. Over the last 6 months we have been attacked what could only be described as an unacceptable amount of times. Because of this we have come up with the following policy concerning those who would attack us. We will now be issuing bounties on people for heavy hostility towards Bermuda or voodoo attacks on SSTG members.
There are 3 basic forms of attack; skirmish, plunder when on the plunder board, and voodoo attacks. I will first address the skirmish and plunder attacks.
If a player attacks us enough to gain 150 hostility points with Bermuda we will consider this person an enemy of the nation. This is twice as much as it would take for a citizen of Bermuda to be kicked out of the nation. We feel this is a reasonable number to start with. Bounties will be placed in the following formats.
Hostility points
150 points
Skirmish Win Bounty 20,000 gold
Plunder Win Bounty 40,000 gold
Hostile Waters Bounty 50,000 gold
200 points
Hostile Natives 25,000 gold
Fujitive from Justice 100,000 gold
Lazy Craftsmen 25,000 gold
Hands of Gold 25,000 gold
Swarm of Worms 50,000 gold
Expensive Tools 25,000 gold
250 points
Plunder Win 100,000 (in addition to the first bounty of 40,000)
Blacklist 200,000
400 points
Case by case situation, Use of more severe voodoo bounties including levis, assassins, Magpies, Time Spirals, Sabotage etc...
In some cases the bounties would not be effective on certain players, we will look at those on a case by case situation. The above is our guidelines we will use, but it is only a guideline and we are not restricted in our actions by it.
In the case of those who have over these amounts of hostility points at this time, we will send letters offering a period of grace allowing the hostility points to fall below 150 points. These agreements will be uniform with all falling into that category, but will be kept private.
Voodoo attacks
These attacks will be looked at on a case by case situation. If someone cast harmful or probing voodoo on us we will put up appropriate voodoo bounties. In some cases we may decide to use voodoo ourselves in response.
From this point forward we will be responding to voodoo attacks and excessive attacks on our people. We still understand attacks are part of the game. We just will not be the whipping boy for people any longer.
Kart, King of Bermuda/Guildmaster of SSTG,
Council of Bermuda,
Senior and Junior leadership of SSTG
It is our goal in SSTG and in Bermuda to get along with as many people as we can. We try to be respectful if others will simply give us respect. It is not our ambition to be hostile towards others or to be bullies. However, there has come a time when we simply must say enough is enough. Over the last 6 months we have been attacked what could only be described as an unacceptable amount of times. Because of this we have come up with the following policy concerning those who would attack us. We will now be issuing bounties on people for heavy hostility towards Bermuda or voodoo attacks on SSTG members.
There are 3 basic forms of attack; skirmish, plunder when on the plunder board, and voodoo attacks. I will first address the skirmish and plunder attacks.
If a player attacks us enough to gain 150 hostility points with Bermuda we will consider this person an enemy of the nation. This is twice as much as it would take for a citizen of Bermuda to be kicked out of the nation. We feel this is a reasonable number to start with. Bounties will be placed in the following formats.
Hostility points
150 points
Skirmish Win Bounty 20,000 gold
Plunder Win Bounty 40,000 gold
Hostile Waters Bounty 50,000 gold
200 points
Hostile Natives 25,000 gold
Fujitive from Justice 100,000 gold
Lazy Craftsmen 25,000 gold
Hands of Gold 25,000 gold
Swarm of Worms 50,000 gold
Expensive Tools 25,000 gold
250 points
Plunder Win 100,000 (in addition to the first bounty of 40,000)
Blacklist 200,000
400 points
Case by case situation, Use of more severe voodoo bounties including levis, assassins, Magpies, Time Spirals, Sabotage etc...
In some cases the bounties would not be effective on certain players, we will look at those on a case by case situation. The above is our guidelines we will use, but it is only a guideline and we are not restricted in our actions by it.
In the case of those who have over these amounts of hostility points at this time, we will send letters offering a period of grace allowing the hostility points to fall below 150 points. These agreements will be uniform with all falling into that category, but will be kept private.
Voodoo attacks
These attacks will be looked at on a case by case situation. If someone cast harmful or probing voodoo on us we will put up appropriate voodoo bounties. In some cases we may decide to use voodoo ourselves in response.
From this point forward we will be responding to voodoo attacks and excessive attacks on our people. We still understand attacks are part of the game. We just will not be the whipping boy for people any longer.
Kart, King of Bermuda/Guildmaster of SSTG,
Council of Bermuda,
Senior and Junior leadership of SSTG