Captain Jack wrote:We have been trying to figure a good way to go a step forward on this.
It is clear that we can not use any of the existing features. The build up influence for example, as it has been brought up. We need new ways.
See how it flows; the game needs gold coins sinkers. One of the gold coins sinkers is influence. But so are Gold Bars. In case you have not realized it, Gold bars are one of the greatest gold sinkers in the game.
Gold sinkers are very important. Especially now that WAR is not burning as much gold as before.
Influence is a great sinker; adding gold bars will not change much. In fact, it will end up in sinking less gold coin than now.
We do not want to rush but it is clear that this is what the games needs mostly right now; it has been our main focus lately. We need a worthy concept for this and truth is that we have some very interesting ideas.
Btw, for those unaware, a lvl 20 Goldsmith can produce Gold Bars as low as 1509 a piece.
The worst price right now is 1,893 GC. With Duke + Indian Company Cards (English/Spanish/Dutch) it can get up to 1978 or 2.35M a day (or 3.73M at full speed)
Not really bad I believe.
Sure you may be able to pull of more with another type of investment but the choice is yours as different investments also result to different gameplay/risks.
So, it must be clear that if we want to increase Gold Bars consumption, it is not really for Goldsmiths. It is for other reasons.
What new game feature can be implemented that is going to require a absorbent and consistent amount of GBs usage that everyone is going to partake in? I don't see anything that is going to cause large amounts of GBs to be used on a consistent basis. Influence is the only answer that creates an enormous increase in GB consumption, consistently. I know I've made a previous suggestion within this topic to split it between GB and GC, but after consideration, I think that GB should just replace GC for influence purchases. The transition to GBs for influence would have a double edged sword for the "sinkers". The GC that was used for Influence is now used for GBs which is than sunk into influence. You get a two for one.