Rp-Pillaging and sacking

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Re: Rp-Pillaging and sacking

Postby Jack Teach » Thu Jun 07, 2018 11:14 pm

Jack smiles

Ah..aye yes. That's how I took me first ship, a six gun sloop in the dead of night....
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Re: Rp-Pillaging and sacking

Postby Meliva » Thu Jun 07, 2018 11:18 pm

Howard starts doing some math in his head.

So, we got Jack, me, whitebeard, leoric, and agnar. 5 captains, so 5 ships so split up 5 ways. How much profit are you estimating we be getting from this raid? If this is to be a fast in and out job, might be a bit tough to pull a hefty profit. Unless we know ahead of time where the best loot is. I imagine in the governor's mansion, would be a good place to start, though may be tough to break in and get out fast.
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Re: Rp-Pillaging and sacking

Postby Jack Teach » Thu Jun 07, 2018 11:22 pm

Jack laughs

Oh trust me mate, this place will bleed gold. Millions and millions of coin, art and jewelry from the governer's mansion, as well as sapphires from the mines, and just an amazingly big haul all around. And with this rather powerful squadron it should be somewhat easier than I predicted
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Re: Rp-Pillaging and sacking

Postby DezNutz » Thu Jun 07, 2018 11:25 pm

Looks at Howard

Monetary value is not the only thing one should look at or expect to raid.
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Re: Rp-Pillaging and sacking

Postby Meliva » Thu Jun 07, 2018 11:30 pm

howard nods.

Well, so 2 ships will handle the fort, so that leaves 3 to raid the land. Since I have the smallest ship, and me and my crew specialize in boarding and fighting, I will be raiding the land. I imagine the governor mansion would be more protected then the mine, but id be willing to raid the mansion if none else wish to do so. Is there a third target to hit, or just the mansion and mine? If only 2, then I suggest 2 crew raid the mansion and the third hit the mines-I doubt there will be any resistance there.

Howard looks to Whitebeard.

True, depending on what one wants though it may differ from person to person. I seek only monetary profit from this raid- I care not for fame, and have no grudges with any in that port or nation. So the only thing I seek to gain in this particular raid is monetary profit-if you lot seek something additional then that, then that's your goal-not mine, but so long as they don't conflict with mine you lot can do whatever you want.
I'm a meanie head! Beware my Meanness :arr
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Re: Rp-Pillaging and sacking

Postby Jack Teach » Thu Jun 07, 2018 11:33 pm

Jack looks to him

There's the nobleman' houses to consider.
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Re: Rp-Pillaging and sacking

Postby D00T » Thu Jun 07, 2018 11:36 pm

A nobleman always has gold and all sort of riches, might be worth it.
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Re: Rp-Pillaging and sacking

Postby Meliva » Thu Jun 07, 2018 11:36 pm

Howard quickly remembers something and adds on.

But if me or my men see any raping, or unnecessary killing, then expect my men to shoot yours dead. Me and my men may be thieves, liars and at times murderers if necessary, but even we have standards. Don't want to see any killing of defenseless women and children. And if the enemy drop their weapons and surrender then we won't be killing any who do so.

Howard looks to Jack

I imagine the noble houses will be in the same area as the governors, so the 2 groups who head there can raid them either on the way there or back. I recommend on the way back.
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Re: Rp-Pillaging and sacking

Postby Jack Teach » Thu Jun 07, 2018 11:39 pm

Jack nods gravely

Don't worry, none of my men rape or gun down innocents. Also, the churches are off limits, touch them, and Teach'll come after us.
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Re: Rp-Pillaging and sacking

Postby Meliva » Thu Jun 07, 2018 11:45 pm

Howard nods

Good. For the churches I admit I have no love of them, but i have no hate for them either. But so long they don't attack me or my men, then me and my men wont kill any of them. So we should have no issue with the local churches. I also suggest that when the raid begins, to advise the locals who do not wish to die in the cross fire to retreat to the nearest church. Will make it less likely we gun down defenseless people.
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