Just a peaceful Trader: 20 BILLION!

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Re: Just a peaceful Trader: 20 BILLION!

Postby Most Lee Harmless » Thu Jan 05, 2023 11:08 pm

Click on your coin in hand (top right) : then on that page : second on links bar top right, under 'Daily Expenses' is the link you want.

From my.observation the ratio of actual complaints by traders is outnumbered about ten to one by some complainers complaining that those complainers complain whilst complaining that said complainers have no complaints to complain about.
-1 : Move to archive.
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Re: Just a peaceful Trader: 20 BILLION!

Postby Lil Lola » Thu Jan 05, 2023 11:35 pm

:D are you keeping tabs?


Wait y'all are forgetting the plunder balance. PVP -90M
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Re: Just a peaceful Trader: 20 BILLION!

Postby Lod » Fri Jan 06, 2023 12:48 am

It's not about the gold. It's more the tedious work of restarting/releveling all fleets. Usually takes hrs :p long enough to quit game if too frequent
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Re: Just a peaceful Trader: 20 BILLION!

Postby Stan Rogers » Fri Jan 06, 2023 1:45 am

Lod wrote:It's not about the gold. It's more the tedious work of restarting/releveling all fleets. Usually takes hrs :p long enough to quit game if too frequent


I find it almost impossible to run anything but the most basic trade routes. With 21 ports to keep stocked, managing trade routes would be a full time job.

Just when things are getting close to balancing plant needs to trade routes, a volley of HN's is all it takes to upset the whole carefully managed operation. One could hire an employee full time just to manage fleet routes and adjust them to the plants changing needs.

I give up on that strategy so consequently, many fleet sit idle, waiting to be sent where expense of plant stocks purchasing becomes excessive.
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Re: Just a peaceful Trader: 20 BILLION!

Postby Argo » Fri Jan 06, 2023 6:51 am

Lod wrote:It's not about the gold. It's more the tedious work of restarting/releveling all fleets. Usually takes hrs :p long enough to quit game if too frequent



@ Danik - thanks - :o: not going to post that lmao

- Yea, Lodswe .. this is what I have been told .. it can take a long time to repair after a good raid .. and apparently its tedious, as you say, and frustrating ... and has caused players to quit in the past..? Time spent on repair is time gone from improving plants? Or ... ??

Wasn't there some discussion about a button to "repair all" on fleets some time ago? I think it was CDV?

Really, if you look at how often players get raided these days, its minimal... and it usually doesn't last very long ... but the impact is time-consuming more than anything?

The expense of casting has made it difficult to profit on a regular basis .. and then there's the tears .. which is a pity bc
Its the game.. and pirates are part of the game ... so raids are expected .. No? :arr

Would a 'Repair All" button be considered helpful for players who sail say over, xxx fleets?
As I mentioned, I think its been suggested before -
It may help balance things out a little imho? Maybe the suggestion could be revisited?
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Re: Just a peaceful Trader: 20 BILLION!

Postby Lil Lola » Fri Jan 06, 2023 2:06 pm

Yeah, Argo that actually would be helpful but some will say that is lazy.
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Re: Just a peaceful Trader: 20 BILLION!

Postby Stan Rogers » Fri Jan 06, 2023 2:34 pm

Ship repair won't really help the issue as the RFA card looks after that aspect of it.
With accounts with over 500 ships, every strike is a lost level that must be replaced or loss of ship becomes a concern.

Another issue is the effect raids have on fishing fleets.

Its not a question of hitting the resume trading like with regular trade fleets but the whole process must be restarted again from scratch which can make lots of hours spent resuming operations back to 'normal'.
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Re: Just a peaceful Trader: 20 BILLION!

Postby DezNutz » Fri Jan 06, 2023 3:13 pm

Fishing fleets have a semi-safe guard to HN Raiding. A reduction in risk so to speak.

Fishing takes several hours to complete a single cycle, and if setup to maximze profit to it's fullest it takes 5 hours per cycle. So for a raider to hit fishing fleets, they would have to be lucky to catch them with HNs, be using FFJs, or the voodoo not be cleared.

Whereas most trade route setups are roughly 1 hour to maximize profit while keeping the hour danger drop.

As such, it's only sensible that in the chance fishing fleets are hit, that you have to manually restart them. And it isn't like you have to start one at a time, you can apply the fishing setup to multiple stopped fleets at once.

So I'm not seeing the complaint in regards to fishing.

Reduced risk comes at a cost. You seem to want the reduced risk, while having little to no downside.

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Re: Just a peaceful Trader: 20 BILLION!

Postby Lil Lola » Fri Jan 06, 2023 3:45 pm

Leveling them takes time even when you use the mass upgrade though. I now keep my tails at 10 just because it's annoying or I forget because of a skirmish.
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Re: Just a peaceful Trader: 20 BILLION!

Postby Lod » Fri Jan 06, 2023 4:01 pm

Repair all wouldn't solve anything since fleets losing battles are fully repaired default. The problem is the tails lose a level and those levels are diffrent for diffrent fleets. Sometimes tails need to be changed too if the points left is too low. All have to be checked manually.
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