RP- A Problem in Prote

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Re: RP- A Problem in Prote

Postby Jack Teach » Fri Sep 28, 2018 9:54 pm

Jack ascends to the quarterdeck.

Set sail and clear for action lads! We'll beat those bloody bastards like a drum!

Oh and bob, get me a Madeira.


the fleet begins to move forward as the guns are run out and loaded with extreme enthusiasm.
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Re: RP- A Problem in Prote

Postby Meliva » Sat Sep 29, 2018 12:07 am

The fleet quickly move forward to do battle, the enemy fleet moving forward as well lining up and firing. Jack gets his bottle as Ellenor, Eloth and Zeph stand nearby watching the battle. Ellenor looks at it before turning to Jack, and speaking in a very warm friendly voice.

Hey jack, I discovered something very interesting during that fight with that ghost in the golem I think you might like to know. Would you like me to tell you?
I'm a meanie head! Beware my Meanness :arr
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Re: RP- A Problem in Prote

Postby Jack Teach » Sat Sep 29, 2018 12:14 am

The fleet opens up, its broadside thundering out with gusto, the colors are raised as soon as the guns fire. Jack looks suspiciously at Ellenor

What is it?
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Re: RP- A Problem in Prote

Postby Meliva » Sat Sep 29, 2018 12:19 am

Eloth and Zephyra also look suspicious as Ellenor just replies

I discovered that a ghost can possess other ghosts.

Erika darts out of her, straight into Eloth, quickly decks Jack in his face, knocking out a tooth, slams Zeph into the ground, then slams his fist into his groin before fading away laughing. Eloth grunts in pain as he's on his knees

I hate her so bloody much. Sweet mother of mine, that hurt.

Zeph nods from the ground

At least she didn't blow up any ships this time. Also that is a neat fact. Going to be telling mom about it.

The enemy fleet begin attempting to ram their way out of the area, while contiuing their fire.
I'm a meanie head! Beware my Meanness :arr
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Re: RP- A Problem in Prote

Postby Jack Teach » Sat Sep 29, 2018 12:38 am

A man comes to help jack up, jack pushes him off.

....ow. You mates alright?

jack gets, blood flowing from his lip. Jack opens the bottle and takes a swig.

Carry on.

Jack's fleet continues firing on them, the Spanish fire on as well. The colisquian fleet receives extremely heavy damage, scores of enemies are killed. Jack's crew cheer as an enemy ship is dismantled all at once and explodes, jack raises his bottle
Last edited by Jack Teach on Wed Oct 13, 2021 6:28 pm, edited 1 time in total.
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Re: RP- A Problem in Prote

Postby Meliva » Sat Sep 29, 2018 12:50 am

The remaining men on board the enemy fleets all quickly down potions and hop overboard, as they turn their ships to ram into their enemies. The men shouting a final insult to them

When we get back to the homeland you can rest assure we will be making plans to have you all hunted and killed.

The men slowly sink to the bottom before they start marching away, the potions having given them gills. Eloth looks down and hops overboard shouting.

You all capture or sink their ships, im gonna go kill them before they get away- and try to grab hold of their leader.
I'm a meanie head! Beware my Meanness :arr
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Re: RP- A Problem in Prote

Postby Jack Teach » Sat Sep 29, 2018 12:58 am

Jack downs the bottle and throws it on the ground, breaking it.

Godspeed.

jack turns to his lieutenant

We'll give them to the Spanish. Take the valuables from them first though. It's very strange for them to leave prizes just sitting around.

the ships do little damage as they ram, galley tactics work horribly with frigates. The ships are looted, and then given to the Spanish.
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Re: RP- A Problem in Prote

Postby Meliva » Sat Sep 29, 2018 1:07 am

Zephyra takes a look at the ships, as Erika pops behind her and whispers

Those ships won't last long. In a few days they all will just fade away-you think they actually have the materials to BUILD that many ships and be willing to send them on such a stupidly dangerous mission? Nah, they just got a whole bunch of mages to magic them up along with everything in it. But with all those mages gone or fleeing, well their isn't anyone to keep them around. It would honestly be hilarious when the unlucky bast*ards who get put on these ships suddenly find themselves standing on nothing but air and fall. Why do you think they left them here undamaged. Welp gotta go now, ill pop back in from time to time just to continue to be a b*tch.

Zephyra rubs her head and sighs

That spirit needs to find something better to do with her time I swear. Well guess its time to head into the port and talk with the admiral.

The admiral quickly moves into the city and settles into the office there, as he waits for Jack and the others to discuss things.
I'm a meanie head! Beware my Meanness :arr
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Re: RP- A Problem in Prote

Postby Jack Teach » Sat Sep 29, 2018 1:14 am

Some ships are sent out to help the prizes, as they're not very far away and can be warned. The fleet sets sail and soon jack and his companions walk into the admiral's office.
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Re: RP- A Problem in Prote

Postby Meliva » Sat Sep 29, 2018 1:35 am

The admiral nods to them as Eloth walks in shortly after soaking wet dragging a man in.

Couldn't get them all, only managed to grab this fella and kill a couple others. It is not very easy to fight in the water.

The man is dragged off as the admiral points to a map.

Well with them pushed out of the region, we won't need to worry about them anytime soon. Still we are already making plans to him them in their home, and teach them to stay where they belong. But that won't be for a while, so you all can just sit back and relax and we can message you when it's time. You lads need or want anything as a reward for helping out? Better ask now because once the higher ups get word of our victory they will be pretty quick in ordering us to lock everything up.
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