Role-Play- A Stay in St. Martin

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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Wed Jan 24, 2018 2:56 am

Jack begins to curse and swear violently at the leviathan, yelling so violently that several men near him step back.
THIS WAS MY FAVORITE BLOODY SHIP! DAMNNED THING!

Jack's ships continue to pepper the English with gunfire, until finally they haul down their colors. Jack takes commanders their ships and sends the remaining enemies in a rowboat, they carry a letter that is for the governor (not gumi, he and the admiral our on Jack's ship). The letter reads this:

" If ever pirate hunters come for me, you'll swing from my yardarm."

Jack looks at his fallen mainmast and begins to curse at the top of his lungs.

Look at this bloody thing! Stupid ******* leviathan ripped the ******* mast off! DAMN IT TO HELL!!!
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Wed Jan 24, 2018 3:06 am

Ellen and Emily can both hear Jack yell even from their ship. The 2 sisters shake their heads and Ellen says quietly to her sister.

Honestly it was rather his own fault, it hadn't attacked us yet and he went and provoked it.

Emily nods and replies.

Yeah, hopefully that beast won't come back again. Regardless Jack might have some trouble. He's gonna need to repair the mast, but we can't stay in port too long-the english army is still here, but it will be quite difficult to get his ship to a nearby port for repairs with no mast.
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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Wed Jan 24, 2018 3:13 am

Jack continues to rant and roar.

THAT'S THE FITHLY PROBLEM, WE DONT HAVE ENOUGH TIME OR MATERIALS TO RIX THE DAMNED THING!

Jack yells at his quartermaster.
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Wed Jan 24, 2018 6:40 am

Ellen looks to Emily and says in a quiet voice.

Uh, I don't suppose you know any voodoo that could help Jack's ship move do you?

Emily shakes her head after thinking for a moment.

No, not without his mast anyway. So I'm guessing since you asked me that, that you don't know any blessings or holy magic to help either right?

Ellen shakes her head.

Nope, not without a mast either.

Ellen thinks hard for a moment before coming up with an idea.

Okay, we don't need to fix his ship to 100% we just need to get him a temporary mast until we can dock at a different port for repairs, so maybe if we can get Georgia to give us some cloth, and take some lumber from the shipyard we can make a temporary mast, while we are at it we can borrow some oars if they have any.

Ellen quickly begins heading back to port she sends a message to Jack detailing the plan and asking him to get the lumber while she gets the cotton. She turns to her sister.

Sis, I need you to keep the English army busy, use some voodoo to make a few illusions to distract them.

Emily nods and begins chanting focusing on the cave the Swedes were trapped in. It suddenly looks as if the cave is unblocked and the Swedish army is beginning to prepare to launch an attack, prompting the English to fall back to protect the mansion.
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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Wed Jan 24, 2018 11:46 am

jack signals them that they will actually have to burn the Invincible as they have no wood or sail to fix it.
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Wed Jan 24, 2018 12:01 pm

Emily grabs Ellen and says to her.

Sis, I think we ought to just abandon the ship and let Jack burn it. It would take too much time to both get the material and make a quick repair. Even with my illusion that would only buy a short amount of time. Maybe an hour at best.

Ellen sighs.

Hate to say it but i think your right.

The 2 sisters think for a moment before Ellen speaks up.

Okay then, new plan. Jack can have this ship, while me and you stay here and have the shipyard build us a new ship-i have the funds and the soldiers here have no idea I helped Jack. Truth be told i rather miss sailing a smaller vessel anyway.

Emily nods as she and Ellen quickly board Jack's ship and tell him the plan.

You can take the Penitent Thief to get out of here, me and my crew will be having a new ship built-I don't particularly care for sailing larger vessels to be honest and I can stay with Georgia while its built.
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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Wed Jan 24, 2018 12:11 pm

jack shakes his head. He points to the 78 gun second rate sitting not too far away.

Building ships like cutters takes around a week, building a frigate takes months. I'll take that ship over there, you keep the Penitent Thief.
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Re: Role-Play- A Stay in St. Martin

Postby Meliva » Wed Jan 24, 2018 12:39 pm

Ellen shrugs.

Very well, you and your crew might want to head out soon. The English army will probably be coming for you soon. Duke Gumi and the Admiral can stay here with me and Emmie. I think I will stick around this port for a while, but once I wrap things up here I need to meet with Brian to see how he is doing at the task I gave him.
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Re: Role-Play- A Stay in St. Martin

Postby Sebena » Wed Jan 24, 2018 4:42 pm

Morgan watches over happenings in the port and laughs

Nice they broke blockade now my ships will be able to enter port safely. I guess I'll go back to tavern.
“The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.”
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Re: Role-Play- A Stay in St. Martin

Postby Jack Teach » Thu Jan 25, 2018 12:36 am

Jack scowls.

Hold on there, did'nt the admiral and the duke say they wanted to help?
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