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Crack Jenny's Teacup - Legendary

PostPosted: Tue Feb 14, 2017 11:21 pm
by Shadowood
Name: Crack Jenny's Teacup
Rarity: Legendary
Instant - Player
Piercing 100%
Turns: 8

Effect: Receive 1 Spy Network, 1 Trade Master, 1 Crystal Ball, 1 Enlighten Vision of target player
Flavor Text: "After spending a night in a house of ill-repute, the mistress Cassandra gives you some information she acquired from another drunken sailor"

Ingredients:
Ladies of the night can be sweet talked by shining things
10 Ruby Rings
5 Ruby Necklaces
500 Gold Bars
2 hour craft time

You will see the cost of the recipe is valued roughly to the cost of casting all 4 voodoo. But what makes this legendary is the piercing and turning a less used card into something very useful. This would be a lower tier legendary in my eyes, if the hut has tiers.

Re: Crack Jenny's Teacup - Legendary

PostPosted: Tue Feb 14, 2017 11:26 pm
by Shadowood
This is of course if William One Eye's - Brothel suggestion didn't get implemented. Similar concept. But I love this name/term.

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 3:34 pm
by DezNutz
+1

You lure an unsuspecting captain into a house of ill repute. You leave with his boss's information and he leaves with the clap.

:D :D


You should add that a random fleet of the target player (that is on an active trade route) travels at 50% speed for 1 port destination.

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 3:39 pm
by Shadowood
DezNutz wrote:+1

You lure an unsuspecting captain into a house of ill repute. You leave with his boss's information and he leaves with the clap.

:D :D


You should add that a random fleet of the target player (that is on an active trade route) travels at 50% speed for 1 port destination.


I thought about... "your wife finds out and leaves you" or "your wife's satisfaction goes down 25% as you are not spending enough time with her"

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 3:48 pm
by DezNutz
Shadowood wrote:
DezNutz wrote:+1

You lure an unsuspecting captain into a house of ill repute. You leave with his boss's information and he leaves with the clap.

:D :D


You should add that a random fleet of the target player (that is on an active trade route) travels at 50% speed for 1 port destination.


I thought about... "your wife finds out and leaves you" or "your wife's satisfaction goes down 25% as you are not spending enough time with her"


That would add some nice power to this card. It would also add an ability in the game that doesn't exist. There are no voodoo cards that negatively impact relationships.

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 3:59 pm
by Most Lee Harmless
I like this proposal : not so sure about the impact on the wife though, as its a captain who has been lured into the house of ill-repute to then spill the beans on his employer : but I do agree some impact on relationships is a good thing to have in the game : maybe wifey gets all moral about the type of person you are employing, especially if it might get her some shiny shiny things in recompense...

Other concern is the 100% piercing ability : I'm in two minds about that...

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 4:26 pm
by William one eye
I had not ever posted the Brothel Idea, I just put it up in case anyone would like to have a look.

viewtopic.php?f=5&t=3318

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 4:31 pm
by Grimrock Litless
Don't real get it, can you tell me in a more clearer way, it gets all the reports from 1 Player?

Re: Crack Jenny's Teacup - Legendary

PostPosted: Wed Feb 15, 2017 4:47 pm
by Shadowood
Grimrock Litless wrote:Don't real get it, can you tell me in a more clearer way, it gets all the reports from 1 Player?


Aye, you would input target players ID. (the player you want the reports on)

Re: Crack Jenny's Teacup - Legendary

PostPosted: Thu Feb 16, 2017 7:32 am
by Grimrock Litless
Shadowood wrote:
Grimrock Litless wrote:Don't real get it, can you tell me in a more clearer way, it gets all the reports from 1 Player?


Aye, you would input target players ID. (the player you want the reports on)


If that's the case, do we really need this? I mean, this would take up the slot of the 25 - 30 voodoo that you can unlock when the reports, you can get with normal voodoo.