William One Eye made an interesting Banana Party suggestion which got me thinking about this suggestion:
[EDIT: I made some changes based on the discussion so far.]
Name: Natural Disaster
Rarity: Legendary
Type: cast on a port
Duration: 24 hours
Turn Cost: 24
Description: Destroys 5% of a port's current stock of goods to sell [EDIT: and 2% of all player warehouse goods] excluding gold bars. Then for the remaining duration of the curse the port pays +3 gold for each resource (except gold bars) sold by any player to this port [EDIT: by fleets only, not sold from player warehouses].
The target port has an easily visible message on the map and the market page saying "Repairing Flood Damage! 8:28:37 remaining"
Crafting cost:
10x Flood
3x Hostile Waters
1x Tidal Wave [EDIT: 5x tidal wave]
2x Voodoo Storm
4x Swarm of Worms
[EDIT: 1x Call Leviathan]
Crafting duration: 48 hours
Flavor Text: Your Master Witch Doctor has crafted a powerful spell capable of unleashing a massive tidal wave on an unsuspecting port. The inhabitants will never know what hit them while you can take advantage of their sudden need to buy your trade goods.
"Good things come to those who... cast voodoo at unsuspecting NPCs"
"Party Card Routes" dominate the strategies of large traders. This card specifically doesn't help Party Routes but instead encourages more diverse trading strategies.
Use this in combination with my other suggestion "Incite a Riot" to lure unsuspecting traders to a certain port and then plunder them.
Please use the poll at the top of this thread to cast your vote.
-Captain D