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White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 2:24 am
by Donald Trump
Name - White Dove
Rarity - Legendary
Turns - 50
Description - All danger on fleets are set to 0.

Voodoo Recipe
- 5 Hideouts
- 1 Mindbars
- 10 Purify

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 2:29 am
by Meliva
-1. this is WAY too powerful. its bad enough it removes all danger on all fleets, but they also cant gain danger? does this apply to plunder aswell. as in you use this card when your plunder fleet has 10K danger, it goes to 0, then for 24 hours you can plunder without danger gain? would this card also cancel out voodoo that raises danger, like FOJ and Hostile Natives? if so its even more OP.

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 2:30 am
by Shadowood
-1

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 2:31 am
by Donald Trump
Ya, kinda saw how OP it was. Changed it.

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 2:44 am
by ChaIbaud
-1, hideouts already exist to lower danger but a way to avoid all penalties from your danger getting high is extremely overpowered. The recipe is also very easy to come by for a legendary: the only one I think people would have trouble with is the 10 Purifies.

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 3:14 am
by not a pirate
-1. Someone is sure out to make raids harder!

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 3:15 am
by Donald Trump
Or I am just making voodoo suggestions like any other.

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 3:15 am
by not a pirate
And I am saying "-1" just like on all of your other suggestions..

Re: White Dove (Legendary)

PostPosted: Sat Jul 09, 2016 3:15 am
by ChaIbaud
Ferdinand wrote:And I am saying "-1" just like on all of your other suggestions..

Most people do