Page 1 of 2

(Uncommon) Magic Portal

PostPosted: Fri Jun 10, 2016 6:17 pm
by Grimrock Litless
Name : Magic Portal
(2 turns)
(Uncommon)
Instant-Ship-Port

Teleport target ship to target port instantly.

Some of you may say using flying dutchman is better, but as a trader I have problems where my ships end up all over the places after getting attacked.
As it is a uncommon it is more common then flying dutchman. So why not have a voodoo that teleports a ship instand.

Re: (Uncommon) Magic Portal

PostPosted: Fri Jun 10, 2016 6:54 pm
by not a pirate
Would +1 danger still be gained? Your statement about your ships being everywhere does not make a lot of sense... And this is only for one ship, but takes more turns than Flying Dutchman? -1, don't see any use for it. Downgrading a card and upping the turns needed to cast.

Re: (Uncommon) Magic Portal

PostPosted: Fri Jun 10, 2016 7:32 pm
by Grimrock Litless
Ferdinand wrote:Would +1 danger still be gained? Your statement about your ships being everywhere does not make a lot of sense... And this is only for one ship, but takes more turns than Flying Dutchman? -1, don't see any use for it. Downgrading a card and upping the turns needed to cast.


It means that put your ship id in and select a port you want it to go. It is also useful when you don't have the amount of captain needed to put the ship into a fleet. Instand, you just move only the ship. It good if you want to move a ship but don't want to use flying Dutchman.

I made it cost more turns because it would stop someone from using only this to move a fleet. Making them choose.

Re: (Uncommon) Magic Portal

PostPosted: Fri Jun 10, 2016 7:38 pm
by DezNutz
Ferdinand wrote:Would +1 danger still be gained? Your statement about your ships being everywhere does not make a lot of sense... And this is only for one ship, but takes more turns than Flying Dutchman? -1, don't see any use for it. Downgrading a card and upping the turns needed to cast.


Agree.

Re: (Uncommon) Magic Portal

PostPosted: Fri Jun 10, 2016 7:54 pm
by Sebena
-1 as you said yourself flying dutchmen won't be needed anymore then :/

Re: (Uncommon) Magic Portal

PostPosted: Sat Jun 11, 2016 7:44 am
by Grimrock Litless
Wolfie wrote:-1 as you said yourself flying dutchmen won't be needed anymore then :/


But... I never said that.
I just say it makes people choose, moving only a ship or a fleet.

Re: (Uncommon) Magic Portal

PostPosted: Sat Jun 11, 2016 9:38 am
by Most Lee Harmless
You can put your single ship in a fleet and use a Flying Dutchman : why pay twice the turns to do the same thing another way?

Re: (Uncommon) Magic Portal

PostPosted: Sat Jun 11, 2016 9:40 am
by Grimrock Litless
Danik wrote:You can put your single ship in a fleet and use a Flying Dutchman : why pay twice the turns to do the same thing another way?


But using a Flying Dutchman for one ship fleet is not worth it now is it?

Re: (Uncommon) Magic Portal

PostPosted: Sat Jun 11, 2016 9:43 am
by Most Lee Harmless
Flying dutchman : 1 turn

Your card : 2 turns

Re: (Uncommon) Magic Portal

PostPosted: Sat Jun 11, 2016 9:46 am
by Grimrock Litless
Danik wrote:Flying dutchman : 1 turn

Your card : 2 turns


Ok, fine, but I shall change it to 0 turns, happy?