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(Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 5:47 pm
by DezNutz
Name: Devil's Gambit
Rarity: Legendary
Type: Instant
Target: Player (Yourself)
Casting Turns: 25
Witch Hut Recipe:
6 Death Poker
4 Buried Treasure (Assumes that Buried Treasure will be update to 25,000 gc by implementation)
Crafting Time: 2 Hours
Effect: Overall 50/50 Chance of Failure and Success
Failure consists of a:
20% chance of failing with no additional consequence
30% chance of failing with 15 additional turns lost
Success consists of a:
20% chance of earning 75 Turns
25% chance of earning 200k
5% chance of earning 75 Turns and 200k.
Description: You challenge the Devil to a game of chess. The reward for winning is immense, but losing may cost your life.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 5:50 pm
by Grimrock Litless
Deznutz wrote:Success consists of a:
20% chance of earning 75 Turns
25% chance of earning 200k
5% chance of earning 75 Turns and 200k.
I think the turns earned in a success is too high.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 5:54 pm
by not a pirate
Maybe keep the 5% chance 75, but lower the 20% turn chance...?
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 5:55 pm
by not a pirate
Maybe to 50, so 5% chance you make 200k AND a 50 turn profit, 20% you make a 25 turn profit.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 5:55 pm
by DezNutz
Guluere wrote:Deznutz wrote:Success consists of a:
20% chance of earning 75 Turns
25% chance of earning 200k
5% chance of earning 75 Turns and 200k.
I think the turns earned in a success is too high.
It's about double what you would get from the cards used to create it plus the initial turn cost. If you only return what you put into it, the card would be pointless. You are supposed to get an added bonus since it is brewed at the witch hut.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 6:02 pm
by not a pirate
And how long would it take to be made?
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 6:05 pm
by DezNutz
Ferdinand wrote:Maybe to 50, so 5% chance you make 200k AND a 50 turn profit, 20% you make a 25 turn profit.
6 Death Pokers give you a 50/50 chance of getting 30 Turns. Why should a voodoo provide less than what the individual cards can do? The whole point of the witch hut cards is to take normal cards and combine them to make newer better cards.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 6:06 pm
by DezNutz
Ferdinand wrote:And how long would it take to be made?
2 Hours. Added to card info.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 6:16 pm
by Grimrock Litless
Deznutz wrote:Ferdinand wrote:And how long would it take to be made?
2 Hours. Added to card info.
That's too short, maybe 12 hours or 6.
Re: (Legendary) Devil's Gambit
Posted:
Thu Jun 09, 2016 6:27 pm
by DezNutz
Guluere wrote:Deznutz wrote:Ferdinand wrote:And how long would it take to be made?
2 Hours. Added to card info.
That's too short, maybe 12 hours or 6.
Too short?? 2 hours equals 12 turns generated (1 every 10 mintues) which covers the additional loss risk. I could see 4 max (24 turn) which would be equal to casting cost. Anything more than that would be defeating the risk of the card. And further, if it takes too long to create you will generate the turns from the potential reward just waiting to craft it.