New card ability: Undercover
Posted: Fri May 04, 2012 9:29 am
Undercover is an ability that can be added to a card.
When a card has undercover ability, the caster remains hidden a both casting phase and maintain.
Victim will see the voodoo cast but not the caster.
Initially we planned to add this as a card but we thought this would end up making the gameplay too unpredictable which could in turn spoil the strategy and fun of the game. Instead, we though to add this as a permanent ability on chosen cards.
Some limitations will need to apply in order to protect people from random attacks. While undercover should allow anonymous attacks they should be narrowed down to give the opportuity to the one receiving the attack to know the whereabouts of his enemies.
For this reason, undercover will come with a fame % restriction.
More specifically:
Undercover does not apply to victims that have more than double your fame points and less then half of your own.
So if you got 3.000.000 fame, Undercover will apply to enemies at 1.500.000 to 6.000.000 fame. If you target someone with 7.000.000 fame or 500.000, your identity will show as normal.
The existing cards that we plan to install this new ability are:
-Booty Master
-Antagonize
-Propaganda
Other cards in mind and under public approval:
-Spy Network
-Thieving Magpie
-Assasin
This ability will be implemented today. It has been announced a long time ago and due to recent development of the game, this has became our top priority. We are currently beta testing it.
When a card has undercover ability, the caster remains hidden a both casting phase and maintain.
Victim will see the voodoo cast but not the caster.
Initially we planned to add this as a card but we thought this would end up making the gameplay too unpredictable which could in turn spoil the strategy and fun of the game. Instead, we though to add this as a permanent ability on chosen cards.
Some limitations will need to apply in order to protect people from random attacks. While undercover should allow anonymous attacks they should be narrowed down to give the opportuity to the one receiving the attack to know the whereabouts of his enemies.
For this reason, undercover will come with a fame % restriction.
More specifically:
Undercover does not apply to victims that have more than double your fame points and less then half of your own.
So if you got 3.000.000 fame, Undercover will apply to enemies at 1.500.000 to 6.000.000 fame. If you target someone with 7.000.000 fame or 500.000, your identity will show as normal.
The existing cards that we plan to install this new ability are:
-Booty Master
-Antagonize
-Propaganda
Other cards in mind and under public approval:
-Spy Network
-Thieving Magpie
-Assasin
This ability will be implemented today. It has been announced a long time ago and due to recent development of the game, this has became our top priority. We are currently beta testing it.