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free ship card different from tidal

PostPosted: Tue Jan 13, 2015 7:15 pm
by Captain meow
different card from tidal wave
when used the player gets a free ship from a hawker to ship o line maybe even man o war
the ship is randomly generated and is level one
no port needed all needed is an open fleet and card

uncommon
turns 20

Re: free ship card

PostPosted: Tue Jan 13, 2015 7:49 pm
by Most Lee Harmless
We can already get a random ship for free.. of any level or type, from a Tidal Wave card for only 8 turns... cant quite see why anyone would use this one instead?

Re: free ship card

PostPosted: Tue Jan 13, 2015 8:47 pm
by Captain meow
how many tidal waves produce a sol or large frigate
this card give a random probability of one

Re: free ship card different from tidal

PostPosted: Tue Jan 13, 2015 9:02 pm
by Stan Rogers
Lets make a rainbow card too. If you can get to the end of it before it fades away, you find a pot o' Gold.

Re: free ship card

PostPosted: Tue Jan 13, 2015 9:36 pm
by Most Lee Harmless
Captain doh wrote:how many tidal waves produce a sol or large frigate
this card give a random probability of one


They do... I've got SotL's several times, frigates even more often: others have too : rare, yes, mostly its trade ships get washed up, but there is no reason that prime war-ships should be easily come by : it could be argued there are too many in the game already : 90% of them never fire their cannons from one months end to the next.

Fact is, you don't need heaps of prime war-ships to have fun : you certainly don't need them to plunder or capture trade fleets: a BoW or 2 does that job perfectly adequately : using voodoo wisely, and with a touch of luck in finding your target, a BoW can capture a SotL for you as well.

Yes, its nice to have a bunch of mean war-ships that can kick butt across the oceans .. but its not that necessary for having fun, building a strong account and gaining a solid reputation as a worthy adversary.

Re: free ship card different from tidal

PostPosted: Tue Jan 13, 2015 10:06 pm
by Captain meow
seriously i used tidal waves got no sols

Re: free ship card different from tidal

PostPosted: Tue Jan 13, 2015 10:28 pm
by Most Lee Harmless
Then the Gods of Fortune do not favour you : go sacrifice a goat or two and your luck may improve...

Re: free ship card different from tidal

PostPosted: Thu Jan 15, 2015 6:37 pm
by MAjesty
putting a card like this in a starter pack of cards for new players would be awesome.

Re: free ship card different from tidal

PostPosted: Fri Jan 16, 2015 3:47 am
by Most Lee Harmless
MAjesty wrote:putting a card like this in a starter pack of cards for new players would be awesome.


Perhaps as part of a 'bonus' pack a player is given with their first credit purchase, then some 'one-off' special cards like this would have a place; in which case other cards would come to mind : like a 'builders' one which would grant x levels added to a warehouse, or a 'fleet bribe' card to give an admiral, merchant and 5 captains. Such cards should not be trade-able : just an extra boost for new players who also support the game by buying some credits.

Re: free ship card different from tidal

PostPosted: Fri Jan 16, 2015 6:05 pm
by MAjesty
nah m8. ur off point. this game is overwhelmingly dominated by voodoo cards. starting the game with 2 doesn't make sense. there should definitely be a small pack of cards of the sort ur describing and more that come with a new account. for example one that torpedos a sea monster, or clears a pirate hunter etc and then coordinates with the missions to introduce players to voodoo mechanics.