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Salvage

PostPosted: Tue Oct 21, 2014 9:35 pm
by Painmaster
Name:Salvage
Cost:35
Rarity:Rare
effect: Raise the last ship of yours that was sunk by an opponent. This ship will be at level one. This card cannot raise ships sunk by the Fire Ship curse.

Re: Salvage

PostPosted: Wed Oct 22, 2014 3:15 am
by Most Lee Harmless
It would have to be a pretty large ship to be worth using 35 turns to recover it at level1 : you can build a new brig for 35 turns after all. I cant recall that many occasions when a ship better than that got sunk, though it can happen with multiple hits on a fleet and I did once sink a low level sotl that way.

Its a nice idea but would be used so rarely it does seem a bit redundant as a card.

Re: Salvage

PostPosted: Wed Oct 22, 2014 3:44 am
by Painmaster
perhaps raising it at half of the level it was at when it was sunk?

Re: Salvage

PostPosted: Wed Oct 22, 2014 4:28 am
by R0nnie
Dude,a ship just before it's sunk, is always at level one.Are you suggesting a level half?

Re: Salvage

PostPosted: Wed Oct 22, 2014 10:16 am
by Navigator
It might take 6 hours to raise a ship. The price is high.

I would like my original Unarmed fleet to sail again;./

Re: Salvage

PostPosted: Thu Oct 23, 2014 3:32 pm
by Painmaster
Than you for the brilliance, ron. Navigator, do you mean to set a duration on it, an at the end of that duration, the ship is raised?