Salvage

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

Salvage

Postby Painmaster » Tue Oct 21, 2014 9:35 pm

Name:Salvage
Cost:35
Rarity:Rare
effect: Raise the last ship of yours that was sunk by an opponent. This ship will be at level one. This card cannot raise ships sunk by the Fire Ship curse.
In the beginning, the world was created. This has widely been regarded as a bad move.
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Re: Salvage

Postby Most Lee Harmless » Wed Oct 22, 2014 3:15 am

It would have to be a pretty large ship to be worth using 35 turns to recover it at level1 : you can build a new brig for 35 turns after all. I cant recall that many occasions when a ship better than that got sunk, though it can happen with multiple hits on a fleet and I did once sink a low level sotl that way.

Its a nice idea but would be used so rarely it does seem a bit redundant as a card.
-1 : Move to archive.
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Re: Salvage

Postby Painmaster » Wed Oct 22, 2014 3:44 am

perhaps raising it at half of the level it was at when it was sunk?
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Re: Salvage

Postby R0nnie » Wed Oct 22, 2014 4:28 am

Dude,a ship just before it's sunk, is always at level one.Are you suggesting a level half?
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Re: Salvage

Postby Navigator » Wed Oct 22, 2014 10:16 am

It might take 6 hours to raise a ship. The price is high.

I would like my original Unarmed fleet to sail again;./
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Re: Salvage

Postby Painmaster » Thu Oct 23, 2014 3:32 pm

Than you for the brilliance, ron. Navigator, do you mean to set a duration on it, an at the end of that duration, the ship is raised?
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