Divide & Conquer

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

Divide & Conquer

Postby Painmaster » Mon Oct 20, 2014 1:49 pm

Name:Divide & Conquer
Cost: 20 turns
Rarity: Rare
Effect: Remove target ship in a fleet from it's fleet. it returns to its fleet after 5 hours. In the time that it is removed from the fleet, voodoo curses cannot affect it, and it cannot be manually added back into the fleet. If the effect of this curse should end prematurely, the ship will be returned to the fleet it came from.
In the beginning, the world was created. This has widely been regarded as a bad move.
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Re: Divide & Conquer

Postby Roileon » Tue Oct 21, 2014 12:15 am

Can you only remove 1 ship from the fleet?
And can it only be active for like, an hour?
Basically this card is a way to get the last ship out of a fleet without having to use call leviathans to sink it.

+.5
"Dead Mod tell no tales"

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Re: Divide & Conquer

Postby Painmaster » Tue Oct 21, 2014 6:32 am

All of this, except for the cost and the name are completely open for negotiation. Also, I did not put a stacking effect on it because the intention was to not have more than one ship removed from any one fleet at one time.
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Re: Divide & Conquer

Postby MAjesty » Tue Oct 21, 2014 2:03 pm

the core mechanic, with tweaking would make for a very good, versatile card.
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Re: Divide & Conquer

Postby Painmaster » Tue Oct 21, 2014 3:44 pm

What did you have in mind?
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Re: Divide & Conquer

Postby Cdv » Tue Oct 21, 2014 4:41 pm

-2
My guild is my weakness and my strength.
"...there should be no worries...if someone destroys all your ships."- CJ
"Arguing on the internet is like running in the special olympics. Even if you win, you are still retarded."
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Re: Divide & Conquer

Postby Painmaster » Tue Oct 21, 2014 6:30 pm

wow, not helpful...
In the beginning, the world was created. This has widely been regarded as a bad move.
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Re: Divide & Conquer

Postby Brazzler » Tue Oct 21, 2014 9:35 pm

Just for Cdv.

+3
If you didn't want your ass shot off, you shouldn't have stuck it out so far.
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Re: Divide & Conquer

Postby Painmaster » Wed Oct 22, 2014 2:09 am

If someone does not like the card or would like to suggest a modification, please explain what your problem or modification for the card is. If it happens to be a problem, please do not simply say -1 or something like that...I would like to know your objections so that maybe I can tweak the original into something everybody can accept.
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Re: Divide & Conquer

Postby Psychodad » Wed Oct 22, 2014 10:04 am

Change the name to "Crossing the T" Crossing the T or Capping the T is a tactic in naval warfare, in which a line of warships crosses in front of a line of enemy ships, allowing them to bring all their guns to bear while receiving fire from only the forward guns of the enemy. The effect of the card would be to lower the victims defenses and retaliatory abilities due to being the T's upright and having to receive fire from all ships in the attackers fleet.

This probably should be a separate card.

+2 anyway.
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