cheap labor

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cheap labor

Postby Painmaster » Thu Oct 02, 2014 11:49 pm

Name: Cheap labor
cost:15 turns
Target: Target player
Rarity:uncommon
Effect:the next ship built by target player will cost 25% less turns, but will cost 10% more gold and not start with any attribute points.
In the beginning, the world was created. This has widely been regarded as a bad move.
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Re: cheap labor

Postby Roileon » Fri Oct 03, 2014 1:19 am

I like it but it should start with attributes. And I think it should cost 15% more gold.
"Dead Mod tell no tales"

Afk, looking for that palm tree island beach of Legends.
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Re: cheap labor

Postby Most Lee Harmless » Fri Oct 03, 2014 1:50 am

Not sure if this is meant as a 'friendly' or 'unfriendly' card... if 'unfriendly', its weak as you can cancel it out by building a howker then scrapping it immediately at minimal cost, far cheaper overall than the casting cost : if 'friendly', as in cast on yourself to save turns, its foolish as why waste 6 atts from the get go?
-1 : Move to archive.
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Re: cheap labor

Postby Navigator » Fri Oct 03, 2014 1:59 am

Must Va have to pay less taxes And own corporate land.

change the name. I suggest - something like "Sweet shahhhP"

I do like the ethics of this Pirates card.
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Re: cheap labor

Postby Painmaster » Fri Oct 03, 2014 2:34 am

If I'm going to have it start with attributes, then it should probably cost more than 15% more... how about 20% more gold?
In the beginning, the world was created. This has widely been regarded as a bad move.
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Re: cheap labor

Postby Navigator » Fri Oct 03, 2014 10:39 am

Even? Turns to gold.
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Re: cheap labor

Postby Roileon » Sat Oct 04, 2014 1:11 am

i mean you did say it was cheap labor. I think it should start with attributes, cost 15% more gold, 25% less turns, 15 turns to cast. Unless you want it to be rare. I'm also assuming this is a friendly card.
"Dead Mod tell no tales"

Afk, looking for that palm tree island beach of Legends.
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Re: cheap labor

Postby Grapefruit » Sun Oct 05, 2014 5:35 pm

Cheap labour should cost less gold, fast labour should cost less turns
I don't know, it seems to me if they ain't got you one way they got you another,
So what's the answer? that's what I keep asking myself, what's it all about?
Know what l mean?
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Re: cheap labor

Postby Slindur » Mon Oct 06, 2014 4:14 pm

+1 I like it.
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Re: cheap labor

Postby Painmaster » Tue Oct 07, 2014 6:27 am

Consider it to be more like a rush job. It takes less time, but it costs more, and the workmanship that might normally go into another ship would not be there. Hence the lack of attribute points.
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