Meliva wrote:but why use it in the first place. and even if you use it on a fleet of level 10 MOW's, that would hurt another player sure. but your losing a MINIMUM 100million gold, 200 turns ALL your voodoo, and 25% of all your ships.. and the targeted fleet needs to have 100 danger on it too, so you would need to raise the danger of that fleet. I mean if I wanted to get rid of a level 10 MOW fleet, id just use a bunch of call leviathans, or SOW's or a bunch of other voodoo to weaken it that WONT require me to more or less destroy myself. hell fireship is a far better use then this voodoo.
The player you are in a war with may have a Mindbar up all the time, completely indestructible, while you as a smaller player cannot keep up. This is a pierce 100%. There is 100% chance this will hit the player and cause his MOW fleet to sink. Millions would be lost for him, and a great fleet. You can always plan out this card as well. Say, give millions to a trusted friend before usual and have them store your gold for the 5 days. The goal of this card is to inflict considerable damage to the untouchables in this game who can simply chose to conduct war on a smaller player and cause the smaller player to fall to their knees.