Painmaster wrote:Name: Cheap labor
cost:15 turns
Target: Target player
Rarity:uncommon
Effect:the next ship built by target player will cost 25% less turns, but will cost 10% more gold and not start with any attribute points.
I think the name of your card should be changed to "Rushed Labor" since the ship building is not cheaper, but more expensive.
+1, I think +20% gold cost is needed, maybe +30% since the build cost is really nothing compared to the level 10 gold cost.
Here is my counter-suggestion that hopefully makes it easier to implement and also more useful:

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Name: Contract Labor
cost: 15 turns
Target: Target player
Rarity: Uncommon
Lasts for: 1 hour
Stacks: Unlimited
Effect: Ships built by target player will cost 10% less turns, but will cost 10% more gold.
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-Captain D