Treasure Feature Questions
Posted: Wed Mar 13, 2013 7:58 am
I love the treasure feature as currently is, but I would like to suggest some tweaks or possible changes. First though, I have a few questions:
It seems that if I spend enough turns I could my treasure realistically untouchable. Nobody would ever risk spending thousands of turns for a CHANCE to find it. Is there a soft cap? A hard cap? I would like to understand the feature better before I move on. Also, if there are few player treasures does that increase the chance that mine will be discovered? I know that NPC's will only spawn in ports with treasure, so that could be used by hunters (which is why I will bury treasure in every port). But what about the chances at each port?
It seems that if I spend enough turns I could my treasure realistically untouchable. Nobody would ever risk spending thousands of turns for a CHANCE to find it. Is there a soft cap? A hard cap? I would like to understand the feature better before I move on. Also, if there are few player treasures does that increase the chance that mine will be discovered? I know that NPC's will only spawn in ports with treasure, so that could be used by hunters (which is why I will bury treasure in every port). But what about the chances at each port?