The next page we want to improve is the plunder page. Here are the ideas on the table:
1)Part One: 1 page for every attack typeThere will be a top navigation menu to switch in between PvP Plunder, NPC Patrol and PvP Skirmish. The game will always remember your last visited page so when you click Plunder, it will open the previously used page. This will reset on port change and it will default to Plunder.
So, for example, let's say that someone wants to Skirmish.
Step 1: He will have to Click at Plunder and then Click on Skirmish tab. This will open the skirmish page.
Step 2: He will attack the fleet as normal.
Step 3: Once he clicks Plunder again, the Skirmish page will open without the need of clicking on the Skirmish tab.
2)Part two: Extra pages at top menuIn an effort to also get rid of the right hand menu there, we propose two more tabs at the navigation menu. The navigation menu will be text and perhaps it will also have small icons.
A) Bounties
The link from the right hand menu, will just be moved there.
B)Help Page
At the help page, we will put all the links to how plunder,patrol and skirmish works.
We will also show images in how the menu works. Specifically, we have two links at the right hand menu we can get rid off:
-Voodoo
-Fleets
as both of these links exist at the header image. Specifically, if you click the Pirates Glory logo, you get the same as what the voodoo image link gets you.
Similarly, the Fleets image link takes you to the HeadQuarters -> List all fleets options which is also linked by the Ship at the header image, right above.
This is not a piece of info that all players now, especially newcomers. Some might have been using Voodoo and Fleets images so far and this needs to be addressed in the transition.
3)Part Three: Remainin gright hand menu linksThere are three remaining links there: Captain's Log, Battles and Enemylist. Perhaps at step 1, we can let them there till we come down to what to do with them. 3 links there - all of information nature will not really bother. Although we will lose some extra space we could gain there.
Ideas are welcome as well as feedback and review of the ideas I described here.