by Captain Jack » Thu Jun 27, 2013 4:39 pm
Out of all current voodoo suggestions (in this list and beyond), the following have been approved:
Pirates Glory V1.0 to V1.1
New Voodoo Cards patch
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Common
1.
Name: Royal Fleet Auxiliary
Type: Enchantment - Player
Duration: 72 hours
Stack: 1
Turn cost: 6
Repair X points of damage every hour to every ship you own, where X is the number of Brigs you own.
2.
Name: Emergency Call
Type: Enchantment - Player
Duration: 72 hours
Stack: 1
Turn cost: 6
If you have a Royal Fleet Auxiliary active
Repair X points of damage of all ships of any fleet you own that receives an attack, where X is the number of Brigs you own.
Uncommon
1.
Name: Public Relationships
Type: Instant
Turn cost: 8
Undercover
Target player loses X fame where X is the number of ships he owns * 1000.
You earn half of it.
2.
Name: Vengeance of the Witch Doctor
Type: Instant
Turn cost: 8
Deal X danger to target fleet where X is the number of active enchantments on you casted by target fleet owner.
3.
Name: Sacrifice
Type: Instant - Player
Rarity: Uncommon
Turns: 12
Abilities: Piercing 100% (Ignores Mindbar)
Description:
Target Player earns 6 to 8 turns
4.
Name: Night Attack
Type: Enchantment - 1 use - Fleet
Turns: 8
Description:
Hide identity of target fleet in the next attack it conducts.
Rare
1.
Name: Ravage
Type: Instant - Ship
Turns Cost: 16
Puts target ship in a fleet.
This fleet has 18 danger.
2.
Name: Sabotage
Type: Instant - Ship
Turns cost: 8
Ability: Flip a coin (50% success chance)
Effect: Target ship loses 1 attribute point.
3.
Name: Hellfire
Type: Instant - Ship
Turn Cost: 10 + XX
Deals X + 10%~20% damage to target ship
(this means an extra 1% for every 2 turns spent)
4.
Name: Fire Ship
Type: Instant - Fleet
Turn cost: 8
Additional Cost: Sacrifice a ship you own (must not be in a fleet)
Deal 50% damage to a randomly selected ship in target fleet.
5.
Name: Remodel
Type: Artifact (Self Only / Cannot be countered/blocked/confused)
Rarity: Rare
Turns needed: 8
Function: Allows redistribution of all ship attributes
The following are added in a reserve list. They require tailoring and probably to include X costs. They might be included in the final list or not. The ideas are acceptable, I have filled in some remarks as well.
Name: Hostile Takeover
Type: Uncommon
Time:Instant
Turns Needed: 20 (Maybe less
Description: Decreases target player's influence by 5% and gives the caster their lost influence.
Name: Hired Diplomat
Type: Instant
Turn cost: 8 +?
Extra cost: Gold? Fame? Influence?
Remove X (%?) points of his a single nation's Hostility rating from the target Player
Card Quote "Politicians are just Pirates who raid with ink and paper"
Name: Disgruntled Sailor
Type: Instant - Global
Turn cost: 8
Rarity: Rare
The effect needs to be altered a bit or else it can end up being a very fierce card.
Port Blockade
Cost:10
Uncommon
Disallows trade from a ports controlled by a country where the target has greater than 75 hostility toward them. The country must be selected by the caster and if is not applicable the voodoo fails.
(We could add top 10 enemies of each nation to provide the info for this. It still needs some tailoring though).
We are going to finalize (IT IS NOT FINALIZED YET - IT IS SUBJECT TO CHANGE) this list with 10 cards per category in the forthcoming week. Any objections, suggestion for tweaks on the current list, new ideas for new cards, re-suggestion of a card that did not make it in the least, be my guest.