Planned Raid (Legendary)

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Planned Raid Voodoo Suggestion

+ 1
16
73%
- 1
6
27%
 
Total votes : 22

Re: Planned Raid (Legendary)

Postby William Pitt » Wed Aug 17, 2016 3:08 pm

+1.....Wait i was the first to vote!!!!
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Re: Planned Raid (Legendary)

Postby Slindur » Wed Aug 17, 2016 3:27 pm

+1
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Re: Planned Raid (Legendary)

Postby Malachi Constant » Wed Aug 17, 2016 4:05 pm

+1 Really hard to decide to +1 this since it doesn't help Guluere but it's a good suggestion.
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Re: Planned Raid (Legendary)

Postby Grimrock Litless » Thu Aug 18, 2016 5:41 am

If jack is to look at this voodoo, remember, most voters of +1 are pirates.

Because pirates are most active in the forums.
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Re: Planned Raid (Legendary)

Postby ChaIbaud » Thu Aug 18, 2016 10:43 am

Shut up Guluere, the people who have +1'ed this are mainly merchants or privateers... Stop crying so much.

Good suggestion
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Re: Planned Raid (Legendary)

Postby Yosarian » Thu Aug 18, 2016 1:53 pm

I will give you this one if there is a companion card that makes the attacker use double turns per attack - because for every card that helps 1 group, there should be a counter for the other group - and as stated earlier in the post the attack card would be used by pirates and merchants alike and so this defense card could as well
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Re: Planned Raid (Legendary)

Postby Admiral Nelson » Thu Aug 18, 2016 2:07 pm

Yosarian wrote:I will give you this one if there is a companion card that makes the attacker use double turns per attack - because for every card that helps 1 group, there should be a counter for the other group - and as stated earlier in the post the attack card would be used by pirates and merchants alike and so this defense card could as well


Maybe suggest it?

I would think it would be to powerful , however we could make disfavor stronger if this card was to come in motion to " Per attack you lose 6 danger ( So for every 3 attacks, you would have 3 defenses )
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Re: Planned Raid (Legendary)

Postby Captain dungeness » Fri Jan 27, 2017 6:45 am

This suggestion has been approved by the Voodoo Suggestion Team.

The poll says 6 people voted -1. Does anyone have an opinion to share about this suggestion's problem(s).

I would like to come up with a new name for this card.

Also I would like to propose the card is active for X*2 plunders rather than X hours because voodoo might be added which reduces the cost of turns to plunder which makes this card too powerful for it's crafting cost.

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Re: Planned Raid (Legendary)

Postby Grimrock Litless » Fri Jan 27, 2017 7:04 am

John Avery wrote:
Yosarian wrote:I will give you this one if there is a companion card that makes the attacker use double turns per attack - because for every card that helps 1 group, there should be a counter for the other group - and as stated earlier in the post the attack card would be used by pirates and merchants alike and so this defense card could as well


Maybe suggest it?

I would think it would be to powerful , however we could make disfavor stronger if this card was to come in motion to " Per attack you lose 6 danger ( So for every 3 attacks, you would have 3 defenses )


Yes, do that.
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Re: Planned Raid (Legendary)

Postby Haron » Fri Jan 27, 2017 9:21 am

Captain dungeness wrote:This suggestion has been approved by the Voodoo Suggestion Team.

The poll says 6 people voted -1. Does anyone have an opinion to share about this suggestion's problem(s).

I would like to come up with a new name for this card.

Also I would like to propose the card is active for X*2 plunders rather than X hours because voodoo might be added which reduces the cost of turns to plunder which makes this card too powerful for it's crafting cost.

-Captain D


I think a time duration is fitting.

However, I think it is very important to note that we should consider the cost of every legendary card once we see what suggested effects we end up with. They must all be balanced. Generally, I think the prices of legendary cards should be MUCH higher than what has been suggested. That definitely goes for this card as well.
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