by Haron » Thu May 19, 2016 9:38 am
This is a copy from my reply to the other post about this, as this is where it really belongs:
You can't really implement a "cancel" feature in the ships market without effectively giving everyone many free levels of "private marina". If you can cancel a ship sale, you can just put up your ship for sale for 1M credits, and then it's completely safe from everything, just like in a marina. If you need your ship, you just cancel the sale.
I agree, however, that the ship market need some modifications. One idea could be that a ship that's put on a market, still exists in a port, but then it'd be very prone to "commandeer" voodoo. Maybe hide the ship's ID, so it can't be attacked directly? Then you run the risk of having the ship commandeered, but only if someone first finds out that you have a ship out of fleet another way, like with a spy network.
Ideally, I'd really prefer both the ships market and voodoo market to work like an ordinary stock market, where you enter buy and sell orders. However, since a ship of a specific type can have any level from 1 to 10, and for any level it can have a different number of points, this would mean that each possible combination of ship, level and points would have to be considered separately, which probably makes this a bad idea. I think it would work rather well for the voodoo market, though.
I don't really know what the best solution would be for buying and selling ships, but I DO feel like it needs to change, somehow.
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