Question: Thieving Magpie

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Question: Thieving Magpie

Postby Haron » Mon May 09, 2016 10:00 am

Does anyone know exactly how the "Thieving Magpie" works? I mean, what exactly does "random card" mean? Does it mean that every card the target player has, has the same chance of being stolen? Or does every card TYPE the target player has, have the same chance of being stolen?

Example: Target player has 99 Bless and 1 Bribe. Is the chance to steal the Bribe card 1%, or is it 50%?
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Re: Question: Thieving Magpie

Postby Grimrock Litless » Mon May 09, 2016 10:32 am

Pretty sure its 50%.
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Re: Question: Thieving Magpie

Postby Jim Hawkins » Mon May 09, 2016 11:33 am

Pretty sure its 1%
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Re: Question: Thieving Magpie

Postby Admiral Nelson » Mon May 09, 2016 12:23 pm

Haron wrote:Does anyone know exactly how the "Thieving Magpie" works? I mean, what exactly does "random card" mean? Does it mean that every card the target player has, has the same chance of being stolen? Or does every card TYPE the target player has, have the same chance of being stolen?

Example: Target player has 99 Bless and 1 Bribe. Is the chance to steal the Bribe card 1%, or is it 50%?


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Re: Question: Thieving Magpie

Postby Dejanira » Mon May 09, 2016 12:45 pm

Even if I always thought it was "same chance every card", it is an interesting question.
After a short while, anyway, each player collects all the cards by getting present . Since then the chance would ALWAYS be 1/90, making the Theaving Magpie much stronger. So I guess each card, and not each card type, should have the same probability.
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Re: Question: Thieving Magpie

Postby Haron » Mon May 09, 2016 1:04 pm

That depends how strong you want it to be, Dejanira. Simple as that.

IF it's same chance for each card (not type), then everyone will just keep hundreds of the really cheap cards on hand, and thus make the thieving magpie virtually useless. With the same chance for every TYPE, you get, as you say, a 1/90 chance for each type, giving it a value equal to the average value of card types + the value of messing up for the target.

I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)
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Re: Question: Thieving Magpie

Postby Sebena » Mon May 09, 2016 1:17 pm

Haron wrote:That depends how strong you want it to be, Dejanira. Simple as that.

IF it's same chance for each card (not type), then everyone will just keep hundreds of the really cheap cards on hand, and thus make the thieving magpie virtually useless. With the same chance for every TYPE, you get, as you say, a 1/90 chance for each type, giving it a value equal to the average value of card types + the value of messing up for the target.

I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)


That is exactly how you defend aggainst it keep cheap cards to pervent losing stroger so as far as I am familiar it is same chance for each card and not type
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Re: Question: Thieving Magpie

Postby Captain Jack » Tue May 10, 2016 3:46 pm

It is per card type.
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Re: Question: Thieving Magpie

Postby Haron » Tue May 10, 2016 4:10 pm

Thank you for that clarification, Captain Jack!
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Re: Question: Thieving Magpie

Postby Dejanira » Wed May 11, 2016 7:51 pm

Haron wrote:I would prefer that it was same chance each card TYPE, but the intention of this post was to try to find out how it DOES work, not to discuss how it SHOULD work :-)

Wasn't an attempt to discuss that (sorry if you think so, Haron), was more a try to talk about how the card exactly may work looking thru the card logic itself. I guess only the designer (id est Capt Jack) could clear this, but if I were you I would kinda just ask him straigh.
Just to say :)

edit: just saw Capt Jack reply. Thanks.
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