We are trying hard to find the correct setup. It seems that our biggest problem here is what happens if a guild or nation decides to use skirmish to target someone?
At one hand, someone might claim that this is fair, as a group should have the power over an individual and the individual in extend should not provoke the group.
At another hand, this already happens in other ways. Skirmish does not need to be one of these ways. Especially by the time that there is no defence (for now at least) against skirmish.
No matter how hard we have tried to find the correct way, we always return to this issue. How to nullify this chance. It seems that the only way to do it, is, unfortunately, a limit.
The limit could well be 5 Skirmish attacks per player per 24hours.
This limit is good for a starting one. An average player with 200 ships should have about 38 trading fleets that conduct about 456 trading trips per 24hours. Losing 5 trips cargo value * 2 = 5 * 7200 * 2 about 30k total loss on average. For an average trade profit of 2500 per trip its losing the profit of 12 trips (1 of the fleets, works for pirates plunder) or about 2.65% of total profit.
So, these metrics are more than good for everyone.
For Pirates:
-Making 14.5k per Skirmish on average.
-Making 24k per Skirmish when they find a fleet carrying Tools.
-Making up to 2,175,000 per Skirmish with they find a fleet carrying Gold Bars.
For Merchants:
-Losing a maximum of 30k per skirmish, from which only 15k from hand.
-Losing a maximum of 150k per day, from which only 75k from hand.
-On an average player, worst day will mean he will lose 2.65% from total profit, on average.
For Hybrids:
-Posibility to catch Treasure fleets
-Many fleets to hit at ports under normal rules.
For Goldsmiths:
-They make great profits already, they can afford to lose some profits, eh?
-This will create room for another feature, where goldsmiths will sell their production in BULK to merchants who will then take the risk to sell them overseas
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The first post has been updated with all final details.
Please, give us your feedback now, so we can finalize this. We can implement it till Saturday.