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Survey for project

PostPosted: Mon Oct 01, 2018 1:38 pm
by PFH
Anyone who has the time to answer this question please do so i have a project for your guys views on different events to take place in this game. Here are the questions:

1.) A player returns to the game and wishes to join a fantasy guild you have created. How do you go about this? You know nothing of their history or background and players in your guild don’t know the player either.

2.) You are with a nation which owns ports and you are in your guild which most of then are in the rival country’s nation (for example lets say you are with Spain who is warring with Kitts and you are in a guild of kitts players.) Your nation’s king asks for your support in the war meanwhile your guild does the same. What do you do?

3.) A former comrade of yours quits the game and he was your former guildmaster and mentor. He taught you everything you know to the game and he leaves for the rest of the game for real life problems and probably will not able to come back. How do you deal with the grief of the situation and how do you carry his legacy on?

4.) Congratulations! You earned a top helper award! Would you continue you help players and teach or would that award be your retirement from teaching?

5.) A former student of yours in-game decides to use the knowledge you taught him/her against you and your comrades. How do you handle the situation?

Send all responses to me in PM’s at ID 66509. My name is Clockwork and am filling out a community project i have in mind. Thank you for your time!

Re: Survey for project

PostPosted: Mon Oct 01, 2018 1:56 pm
by Kangaroo
1. are they an obnoxious twat, pass/fail answer
2. go with nation, you don't fly a guild flag
3. Name a fleet after him and build a bridge
4. this will never happen to me, irrelevant
5. pm him and say well done

I have you on block :P

Re: Survey for project

PostPosted: Mon Oct 01, 2018 2:42 pm
by DezNutz
1. Kangaroo's Answer
2. Support your nation.
3. Why would you grieve over someone leaving a game. Are you that insecure with yourself?
4. Who sets a goal to gain a top helper? You either are willing to help people or you aren't.
5. The same way as if anyone else went against you. Them being a former student means nothing.

Re: Survey for project

PostPosted: Mon Oct 01, 2018 3:02 pm
by Shadowood
1. Only bring in players you know
2. If you are the guild leader you set the rules for your guild. However, I would say Guild first. Always.
3. Become better then he. Train the one that will kick your ass one day.
4. Always continue to aid, teach and help. Only way the game survives.
5. Only thing you can say. GG's (good game)

Re: Survey for project

PostPosted: Mon Oct 01, 2018 3:02 pm
by Dmanwuzhere
1) You either do or dont and live with the consequences/rewards of your decision.
2) Why would you entertain the thought of helping fight against yur own nation?
3) What grief and why would I promote his legacy?
4) The award is only an achievement I help people for the fun of it not achievements.
5) Its a game I dont want students so not something that would concern me.

I wish i had you on block :P

Re: Survey for project

PostPosted: Mon Oct 01, 2018 5:08 pm
by Sir frances drake
1) if you trust him, add him. Simple as that.
2) I would fight for my nation against those who aren’t in my guild. In general, I’m always guild first, nation second
3) it’s a game, I wouldn’t grieve. If they were an important player, people will remember. If not, let the legacy die off
4) they shouldn’t be a goal. Either you enjoy helping or you don’t
5) just like any other situation where you are attacked. Just because you taught them doesn’t mean they are exempt from retaliation

Re: Survey for project

PostPosted: Mon Oct 01, 2018 5:32 pm
by PhoenixKnight
1.) Search and ask for info. If he turns out to be trouble, refuse him. If I cannot find info, I will add him until he proves problematic


2.)try to stay out of it. If I cannot, If it is a nation matter, then support the nation. If it is a guild war, support the guild. Either way it is lose lose.

3.) No real grief. I will miss him and wish to see him back. If it is about legacy, then I would honor his game style and strive to maintain what he achieved.

4.) helping others is an integral part of the game and its survival. I will continue

5.) Talk to him about it. Try to reason. If not, then let the war games begin

Re: Survey for project

PostPosted: Mon Oct 01, 2018 5:42 pm
by Meliva
1- same as PK. Though I would be willing to give troublemakers a chance if they say they wish to change-but if they cause a problem then kick them.
2-If I am just a member of the guild I would try to remain neutral, though if I am the guild master, I would feel I should place my guild first, and fight for them.
3-No real grief either. If I really liked the person I would maybe name a fleet after them out of respect but nothing more.
4-Why would I quit helping others just because I get a silly award?
5-I would try to convince him to stop, if that fails then ill teach him a few new lessons if possible :cannon

Re: Survey for project

PostPosted: Tue Oct 02, 2018 1:26 am
by Jack Teach
1) I try to find out there background, if they have one. If it's fine, I let him in.

2)it depends on who my shipmates are and who my king is

3) probably just mention him when necessary and try to show how he taught me to others

4) I would continue teaching

5) first, warn him not to, if he doesn't listen, teach the ****** a lesson.