Should be able to set bounty payments in credits.
The voodoo curse selection should be expanded to most voodoo cards. The current list is lacking.
Captain Jack wrote:Generally speaking, there are no fleet based voodoo cards included. The reason is that the Bounties is at its first release (version 1.0) and at such versions we implement the most basics, the most important elements. Putting ambush for example, would require a more sophisticated system. For example, for fleet-based options since these cards would target specific fleets, when the fleet pauses to exist, the bounty should automatically be removed. Also in these kind of bounties, a higher game fee will be required to avoid exploitation at first place (Since you will be able to recover your gold coin spent at any time). Perhaps I can find more but these two characteristics could have been enough to delay the implementation of the initial version. Despite the implementation time though, there are also factors like game stability, necessities, etc that each new feature brings. The more complex the feature is, the harder is to contain these characteristics. There are also more reasons but let's not analyze this further. Point is that it is better to leave the more sophisticated functionalities for later.