Ship Traits version 0.1 is out for development
Ideas for Future Versions:
New Trait Classification
Obtained - Ships obtain a new trait during usage and depending the usage. Each ship can have 1 obtained trait.
Negative Traits
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Negative traits can only be obtained. We need a list of such traits.
New Traits list
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This is a list of traits that have not yet made it into the feature but can make into it in the future. Feel free to propose yours.
Grape Shot
Increases efficiency of Captain Order Aim for the Crew
Ships with this trait will have greater results.
Chain Shot
Increases efficiency of Captain Order Aim for the Sails
Ships with this trait will have greater results.
Traits probability
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This is not implemented to a version of ship traits yet, but can be implemented in the future.
Some traits will have less chance to be rolled than others.
Some traits will receive higher or lower chance, according to ship type.
Some traits will be able to stack (if a ship is going to have 2 traits, then it may have 2 similar ones)