Banks to-do

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Banks to-do

Postby Captain Jack » Wed Jun 15, 2016 4:13 pm

This is meant to act as a guide for the development team.

Bank Development
Bank Slogan
Daily profit report
Loan Shark

Public Service
Loans mass edit

Ideas without a topic yet:
-Forced minimum fee in favor of banks for send payment, bigger than 0% (ie, 0.25%)
-Bank approval by nation officials (useful for Loan Insurance probably)
-Bank Operation Ban/Freeze from nation officials
-Nation Law with limitations on who can become a Banker (ie title requirement)

Anything missing or anything that needs to be added and does not have a topic (and does not deserve one perhaps due to its small size) please post here. If it has a topic, simply share the link.

+1 to moving.. somewhere it can be referenced?
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Re: Banks to-do

Postby PhoenixKnight » Wed Jun 15, 2016 4:17 pm

I think there was a discussion about Collateral for not paying loans and risk assessment for loan offers at one point
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Re: Banks to-do

Postby Captain Jack » Wed Jun 15, 2016 4:18 pm

Loan shark should cover this. That topic need some more feedback too.
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Re: Banks to-do

Postby Haron » Wed Jun 15, 2016 6:35 pm

Title requirements for becoming a Banker? Then you must decide how to handle this if the banker goes pirate, or changes nation. What if the new nation requires you to be a duke to be a banker - will your bank "freeze"? There are several issues to handle if that is to be implemented.
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Re: Banks to-do

Postby Ziggfried » Wed Jun 15, 2016 6:40 pm

I don't agree with nation decision of who becomes a banker or not as hideout is a personal place that ea player decides to invest in or not. That's like taking away your freedom of game play.
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Re: Banks to-do

Postby Haron » Wed Jun 15, 2016 6:48 pm

I'm with Ziggfried on this one.
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Re: Banks to-do

Postby DezNutz » Wed Jun 15, 2016 6:50 pm

Haron wrote:Title requirements for becoming a Banker? Then you must decide how to handle this if the banker goes pirate, or changes nation. What if the new nation requires you to be a duke to be a banker - will your bank "freeze"? There are several issues to handle if that is to be implemented.


Ziggfried wrote:I don't agree with nation decision of who becomes a banker or not as hideout is a personal place that ea player decides to invest in or not. That's like taking away your freedom of game play.


I think that the idea is to limit the number of nationally funded banks. You could still operate a bank and be a banker but you would be running sort of a black market bank where you assume the risk with no backing from the nation you belong to. This could lead to some great game implementations for banking down the line.
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Banks - Credits Suggestion

Postby Donald Trump » Thu Jun 16, 2016 8:51 pm

Maybe there can be an option where banks that are selling credits are only shown, or banks that are buying credits are only shown.
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Re: Banks - Credits Suggestion

Postby Haron » Thu Jun 16, 2016 8:58 pm

Ramen noodles wrote:Maybe there can be an option where banks that are selling credits are only shown, or banks that are buying credits are only shown.


Ramen, that was a very simple, yet good idea. Would be much better than visiting all banks to see who sells and buys at the best rate (***Hark - a stock market system of some sort might have been even better - Hark***).
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Re: Banks - Credits Suggestion

Postby DezNutz » Thu Jun 16, 2016 9:05 pm

Haron wrote:
Ramen noodles wrote:Maybe there can be an option where banks that are selling credits are only shown, or banks that are buying credits are only shown.


Ramen, that was a very simple, yet good idea. Would be much better than visiting all banks to see who sells and buys at the best rate (***Hark - a stock market system of some sort might have been even better - Hark***).


Actually a stock market system would be great. You could see the fluctuation of credit value, ships values in credits, and card values in credits.
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