Great balls of fire and Dragonchest
Posted: Fri Jan 13, 2017 10:13 pm
great balls of fire (legendary)
this card wil destroy X cards of a selected type of the target player
needed
15 OLODs
25 crystal balls
5 spy
5 serenity
X call leviathans (to produce the fire)
each call lev will destroy old3-6 4-10 common cards, old2-4 3-6 uncommon or old1-3 1-4 Rare cards.
an unlimited number of Call Leviathans can be added, but any player cannot receive more than 1 great balls of fire per day. these Great Balls of Fire have a 90% chance to burn through a mindbar.
Dragon chest (legendary)
this card will make a voodoo chest fireproof for X days (counter for Great balls of Fire)
needed:
X mindbars
10 bless
7 gris gris
5 iron golems
5 military service
this card will have a 33% chance to autocast itself when an incoming fireball is noticed. (a bit similar to 'hidden treasure')
these are the basics; i let the gc/goldbar addition and the time to brew for now. suggestions welcome.
these cards are very expensive and powerful! they target a players most prized possession, his voodoo chest. The cost to destroy expensive cards will almost be equal to or above the value of those cards. at least that is my intention. it should be a card that is so costly that it will not be used too often, yet when it it is used it will do much harm and disrupt the tactics of the enemy.
this card wil destroy X cards of a selected type of the target player
needed
15 OLODs
25 crystal balls
5 spy
5 serenity
X call leviathans (to produce the fire)
each call lev will destroy old3-6 4-10 common cards, old2-4 3-6 uncommon or old1-3 1-4 Rare cards.
an unlimited number of Call Leviathans can be added, but any player cannot receive more than 1 great balls of fire per day. these Great Balls of Fire have a 90% chance to burn through a mindbar.
Dragon chest (legendary)
this card will make a voodoo chest fireproof for X days (counter for Great balls of Fire)
needed:
X mindbars
10 bless
7 gris gris
5 iron golems
5 military service
this card will have a 33% chance to autocast itself when an incoming fireball is noticed. (a bit similar to 'hidden treasure')
these are the basics; i let the gc/goldbar addition and the time to brew for now. suggestions welcome.
these cards are very expensive and powerful! they target a players most prized possession, his voodoo chest. The cost to destroy expensive cards will almost be equal to or above the value of those cards. at least that is my intention. it should be a card that is so costly that it will not be used too often, yet when it it is used it will do much harm and disrupt the tactics of the enemy.