[Resolved] No Governor - Plantation Op Permission

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[Resolved] No Governor - Plantation Op Permission

Postby DezNutz » Tue Dec 14, 2021 2:21 am

While I understand that a Governor is intended/required for approving/negotiating plantation operating permissions, the mechanic is flawed.

Influence allows a single player to effectively control a port. As long as they hold the most influence, they can control the port, regardless of the flag that they fly.

In the instance of a Pirate held port, operating permissions are waived as pirates have no king nor do they have a council.

In the instance of a Nation held port, operating permissions need approval of the governor. The mechanic assumes that the nation will have other players within the nation's council beyond the king/queen. This is not always or necessarily the case. Thus, a player who belongs to a nation that has no other players in the council, is unfairly limited in nation/port game play due to the need of having to rely on another player to join their nation to fill the Governor role, even though the game allows them to single handedly control a port.

This mechanic needs to be fixed to either:
1) Allow a king/queen the ability to grant/negotiate operating permissions when a governor is absent
OR
2) New or Renewed Operating Permissions for a port that have no governor are waived until a governor is appointed. (Acts as a Pirate Port). Once a governor is assigned, anyone who does not have active permissions would be given X days to negotiate.
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Re: No Governor - Plantation Operating Permission Failure

Postby Lil Lola » Tue Dec 14, 2021 2:25 am

This is a bugs topic. Keep the discussion on topic and relevant. -Dez
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Re: No Governor - Plantation Operating Permission Failure

Postby Captain cudeggs » Tue Dec 14, 2021 2:37 am

Thats strange because xprox was able to accept a op before a gov was instated
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Re: No Governor - Plantation Operating Permission Failure

Postby DezNutz » Tue Dec 14, 2021 2:43 am

Captain cudeggs wrote:Thats strange because xprox was able to accept a op before a gov was instated


I've been in talks with several players whose operating permissions expired and it won't allow them to submit new permissions.

As well, in the instance of Vaasburg, there was a weird glitch that showed William One Eye as governor of two ports.
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Re: No Governor - Plantation Operating Permission Failure

Postby Lil Lola » Tue Dec 14, 2021 2:44 am

Is on Topic…if you weren’t you..you would have a governor. Anyway I believe the King already does have that ability if there is no physical governor. I believe Lodswe has done so when he lost a governor/port and regained it.
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Re: No Governor - Plantation Operating Permission Failure

Postby DezNutz » Tue Dec 14, 2021 2:47 am

Lolita X wrote:Is on Topic…if you weren’t you..you would have a governor. Anyway I believe the King already does have that ability if there is no physical governor. I believe Lodswe has done so when he lost a governor/port and regained it.


I've been told otherwise. And I also have players where it won't let them submit renegotiations.
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Re: No Governor - Plantation Operating Permission Failure

Postby Mack » Tue Dec 14, 2021 2:48 am

what happens if a captain holds the most influence and controls the port
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Re: No Governor - Plantation Operating Permission Failure

Postby Lil Lola » Tue Dec 14, 2021 2:50 am

Nothing till he makes marquess.
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Re: No Governor - Plantation Operating Permission Failure

Postby DezNutz » Tue Dec 14, 2021 2:52 am

Mack wrote:what happens if a captain holds the most influence and controls the port

Says there is no rightful king. Won't allow new or expiring permissions to be submitted.


In that circumstance, it should still act as a pirate port.
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Re: No Governor - Plantation Operating Permission Failure

Postby Lil Lola » Tue Dec 14, 2021 2:56 am

Rightful King tomorrow?
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