Port Influence
Posted: Thu Apr 12, 2012 12:59 am
As we are carefully designing the whole concept with nations control, one of the primary aspects we are going to need to tweak is port influence.
We think that a periodical decrease is in need in order to slowly get rid of the influence of inactive players, which can be massive in some cases. Good examples are Backstabber and IbeScarface who currently possess a fair amount of influence but are now inactive, thus making Pirates the most influent of all.
Decrease will also be good to keep the fight of port/nation control intense. Moreover, there will be a lot of buffs that ports control will bring with the new feature and these should not come free or from a one time efford; you will earn a lot more from the buffs after all.
We are thinking for a small decrease which will be perhaps weekly. 5% or 10%. So if you got 500k influence on Tortuga, every Sunday you will lose 5% or 10% (25k or 50k) of it. Week 2, 22.5k or 45k etc
I would be happy to hear your thoughts on it.
We think that a periodical decrease is in need in order to slowly get rid of the influence of inactive players, which can be massive in some cases. Good examples are Backstabber and IbeScarface who currently possess a fair amount of influence but are now inactive, thus making Pirates the most influent of all.
Decrease will also be good to keep the fight of port/nation control intense. Moreover, there will be a lot of buffs that ports control will bring with the new feature and these should not come free or from a one time efford; you will earn a lot more from the buffs after all.
We are thinking for a small decrease which will be perhaps weekly. 5% or 10%. So if you got 500k influence on Tortuga, every Sunday you will lose 5% or 10% (25k or 50k) of it. Week 2, 22.5k or 45k etc
I would be happy to hear your thoughts on it.