Captain Jack wrote:Haron wrote:I agree with Avery.
Also, what MoWs and SoLs need is not more protection. They need more things they can be used for. Something that requires a strong fleet. Port attacks would we a very natural thing that would only be possible with strong ships, just make the port's "forts" immune to voodoo. If not port attacks, then something else.
Having said that, there are plenty of SoLs sailing even today. They DO have their use. I like the "weapons race" where fleet A is defeated by fleet B, fleet B is defeated by fleet C, fleet C is defeated by fleet D, and then fleet D is so valuable it is stolen through a voodoo attack. This makes fleet choice strategically important.
There are not enough SoLs or MoWs. There is no concrete defense for anyone sleeping. There is no way for them to reclaim what they lost once the log in back.
They are not as strong when the owner sleeps as the damage cards take care of this.
Even if we use them for other things, still, the problem will remain.
About this subject i have an opinion for see more MoWs or SoLs .
I guess your main concern about port wars if defenders wont be online they will lose too much things right? or am i wrong. if its the main concern i dont know if its possible but you can add both port wars and port patrol to the game. Port wars already explained from other players how it should be. Lets try to explain how port patrol will be:
Port patrol: Port owner nation's player can defend their ports against certain port wars with their beloved fleets. during port patrol missions you cant skirmish or plunder or levi'd this ships. They would only remain for defence missions again port wars. And you can set the time of patrol before sending them like 2h-4h-8h(each hours will cost some turns and golds maybe) it wouldnt be 24 hours port patrol mission so use that missions wisely.
I dont know if it would solve the problem of seeing more active usage of SoTls or MoWs but just want to share.