by Captain Jack » Mon Aug 13, 2012 1:47 pm
*Regarding repair costs, it is not an issue. Especially by the time that no damage is applied to losing ship.
*Regarding critical hit rate, this is something that we will work out. I am not expecting it to work out of the box. However I am certain that with some tweaking we can end up in a good result.
Especially for repair costs, when I remarked auto-repair while sleeping, I was mostly thinking SoTL ships who are likely to win (therefore damage will be applied there). As it is now, you can damage them once, and then keep pounding them till the player wakes up. With this proposed feature, this will be also improved.
So, to sum up, unless I missed something, the only issue that we will have, is the Swarm of Worms card.
With this new implementation, we will have a repair rate of 60% per hour, which will be automatic. Swarm of worms deals 8% per hour.
If you got any idea on how we should tweak this card, I would be happy to hear it. It would be more convenient to tweak it than remove it for a series of reasons.