Here is a list of imminent additions/changes to the game:
1.Voodoo card Change
-Rotten Food voodoo card will be replaced with a new card which will be as follows:
Name: Inside Man
Target Type: Fleet
Rarity: Common
Turns needed: 3
Description:
Card Ability: Piercing ( viewtopic.php?f=16&t=302 )
Reveal all ship details and composition of target fleet
2.New common Voodoo Card
Name: Transport Immigrants
Target Type: Port
Rarity: Common
Turns Needed: 8
Description:
Target port population is increased by 5%
3.New Uncommon Voodoo Card
Name: Conspiracy
Target type: Port & Nation
Rarity: Common
Turns needed: 8
Target Nation loses 2.5% of total influence in Target Port (Affects Top 10 most influential players of target nation with more than 1000 influence in target Port)
4.New Rare Voodoo card
Name: Pirate Tales ( viewtopic.php?f=16&t=220 )
Target Type: Player
Rarity: Rare
Turns Needed: 3
Ability: Undercover ( viewtopic.php?f=16&t=221 )
Steal a random amount (1% ~ 3%) of fame from target player
5.Voodoo card tweak - Postponed
Affected Card: Thieving Magpie
Tweak: Steal a random voodoo card from target player will become:
Steal target voodoo card from target player.
Turns Needed will become 5 instead of 3.
6.Minor voodoo card tweaks
Crystal Ball: 3 Turns instead of 1
Enlightened Vision: 3 Turns instead of 2
Trade Master: 3 Turns instead of 1
Human Rights: 3 turns instead of 8
Buried Treasure: 2000 Gold instead of 1000
7.Patrol to extend available PC targets in Plunder page
If a port has 11 or more available targets, players will be able to extend this list through patrol.
The extended list will cost 2 turns per slot with no limit on maximum. It will last till update (or -1 slot per port per hour).
8.New Rare voodoo card ( viewtopic.php?f=16&t=265&p=1807#p1807 )
Name: Eyes Everywhere (Name under discussion)
Target Type: Fleet
Rarity: Rare
Turns Needed: 5
Description:
Card ability: Piercing
Add +18 danger to target fleet
Possible further voodoo implementations (will be finalized in the next few days):
-Fog Bank ( viewtopic.php?f=16&t=264&p=1773#p1773 )
-Weather Gage ( viewtopic.php?f=16&t=263&p=1774#p1774 )
-Salvage ( viewtopic.php?f=16&t=267&p=1775#p1775 )
Add Piercing ability ( viewtopic.php?f=16&t=302 ) to existing cards:
-Expensive Tools
-Human Rights
-Spy Network
-Trade Master
-Terrorize
We also are in need of more voodoo curses ideas that will affect fleet battles. Given the fact that the greater plans for ship combat are unfinalized and are expected to take a long time before implemented, we are in need of voodoo curses. These may only be used temporarily till the greater plans are implemented.
Finally, we are also in need of ideas that will earn more free voodoo curses for all players. Ideas similar to the Daughter feature is the center of our attention.