tmn and fox truce
Posted: Thu Apr 04, 2013 7:11 pm
the following is a truce between fox and TMN effective immediately ..
Me: 1.) no voodoo to be cast on tmn members ... nor members of TMN will cast voodoo on fox. 2) Our guilds are free to attack each other as the game and rule 1) allows.
RoiLeon: I also think that this truce needs a time limit, and a buffer period after that . grace period of 5days with no attacks ship to ship.
Me: then any attacks as allowed by game rules ship to ship.
Me: any voodoo to be used only after a limited player list is agreed to. then the war between said combatants is free for all no holds barred within preset time limit.
Me: so to restate no voodoo Period and no attacks ship to ship for 5 days. then we resume after 5 days ship to ship attacks and voodoo stays in your decks
Me: is that correct
RoiLeon: Correct
Achillies
Posts: 61
Joined: Sun Sep 16, 2012 1:12 am
Me: 1.) no voodoo to be cast on tmn members ... nor members of TMN will cast voodoo on fox. 2) Our guilds are free to attack each other as the game and rule 1) allows.
RoiLeon: I also think that this truce needs a time limit, and a buffer period after that . grace period of 5days with no attacks ship to ship.
Me: then any attacks as allowed by game rules ship to ship.
Me: any voodoo to be used only after a limited player list is agreed to. then the war between said combatants is free for all no holds barred within preset time limit.
Me: so to restate no voodoo Period and no attacks ship to ship for 5 days. then we resume after 5 days ship to ship attacks and voodoo stays in your decks
Me: is that correct
RoiLeon: Correct
Achillies
Posts: 61
Joined: Sun Sep 16, 2012 1:12 am
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