Page 1 of 3
Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 3:55 pm
by Donald Trump
Name - Extra Loot
Turns - 50
Lasts - 2 Hours
Rarity - Legendary
Effect - Target Player plunders 2x more gold every plunder. Money comes out of the player(s) the target player attacks.
Highest Potential Plunder: 400k
Crafting Cost - 5mil gold
Crafting Material
- 50 Advanced Piracy
- 100 Bless
- 25 Drums of War
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 5:10 pm
by Most Lee Harmless
A nice idea and a good choice of 'ingredient' card : perhaps another card needs including to create the recipe : maybe some Bless and /or Drums of War, or perhaps Booty-Master, which could be seen to improve your crews prowess in battle and justify their skill at looting.
One point would be if the extra gold comes from player's purse or from the game, as with the bonus from the 'Piracy' technology?
Could this card also require a certain level of 'Piracy' technology to be made? Just an idea to make these cards truly 'legendary' and thus hard to create.
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 5:26 pm
by Donald Trump
Danik wrote:A nice idea and a good choice of 'ingredient' card : perhaps another card needs including to create the recipe : maybe some Bless and /or Drums of War, or perhaps Booty-Master, which could be seen to improve your crews prowess in battle and justify their skill at looting.
One point would be if the extra gold comes from player's purse or from the game, as with the bonus from the 'Piracy' technology?
Could this card also require a certain level of 'Piracy' technology to be made? Just an idea to make these cards truly 'legendary' and thus hard to create.
Edits made.
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 6:32 pm
by Most Lee Harmless
Aye, looks good : have to address the usual hard limit on plunders as well : does the 250k cap still apply? Usually advance piracy at full stack allows an extra bit on that limit : but 500k is a bit high as a potential max?
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 6:56 pm
by Donald Trump
made it 450k
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 11:01 pm
by Grapefruit
Can i ask that in future instead of editing your original post you copy and edit in a differant post.
This would help peeps like me who come late to the discussion to see the design process.
Thank you
Re: Extra Loot (Legendary Voodoo)
Posted:
Tue Jun 21, 2016 11:52 pm
by Donald Trump
Then people would need to scan through the comments in order to see the last improvement. Why do you need to know the process?
Re: Extra Loot (Legendary Voodoo)
Posted:
Wed Jun 22, 2016 12:21 am
by Grapefruit
Maybe I would disagree with the changes you have made....
Maybe I would like differant changes....
Sometimes I want to see the original idea so the posts that follow it make more sense...
Scanning the previous posts is not difficult.
Re: Extra Loot (Legendary Voodoo)
Posted:
Wed Jun 22, 2016 1:01 am
by Donald Trump
Say, there is 70 posts. Now for everyone to see the final, they have to go, say, post 57 to see the last revision. Easier for others to just see the first post.
Though, the original post, if you are interested, pretty much was the same thing but with less specifics and less voodoo needed.
Re: Extra Loot (Legendary Voodoo)
Posted:
Wed Jun 22, 2016 7:33 am
by Grimrock Litless
If from player, I can see that this is gonna easily clear money from inactives.