Multiply- Legendary voodoo.

Do you have an idea for a card ? Do you want a tweak on existing voodoo cards? Perhaps you even want one of them removed? This is where you can post your suggestion.

Re: Multiply- Legendary voodoo.

Postby Haron » Wed Aug 24, 2016 3:11 pm

This card is (on average) equal to casting 7 duplicate cards. Which is easy to do. Why make a new card for something that can already be done? I think the legendary cards should all do something that can NOT be done with "ordinary" voodoo.
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Re: Multiply- Legendary voodoo.

Postby Meliva » Wed Aug 24, 2016 3:11 pm

Guluere wrote:20% to get 5, 30% to get 3, 50% to get one.
[/quote]

already told you, I want there to be a small chance to gain a lot. so I would prefer the 1% for 10 remain. I dropped the 19% for 7 down to 4%.

I might drop the 7 altogether and bump up the other percentages instead. I will also raise the gold cost a bit.
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Re: Multiply- Legendary voodoo.

Postby Meliva » Wed Aug 24, 2016 3:15 pm

Haron wrote:This card is (on average) equal to casting 7 duplicate cards. Which is easy to do. Why make a new card for something that can already be done? I think the legendary cards should all do something that can NOT be done with "ordinary" voodoo.


duplicates have a 50% chance to fail. this card will always get you something. I agree that we do need legendary cards that do things normal voodoo can not do. but I also believe that perhaps certain legendary's be improved versions of normal voodoo. it just requires balancing afterall. we don't want all the legendary's to be just beefed up normal voodoo, but I can see the benefit of having a few that are. I will begin thinking of a unique legendary in the mean time.
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Re: Multiply- Legendary voodoo.

Postby Haron » Wed Aug 24, 2016 3:38 pm

Well, I just disagree with you on that. I agree that some legendary cards could be "beefed up" versions of other cards - but I think they should be so in a way that allows you to do something you otherwise couldn't. An example would be a mindbar that can stack with an ordinary mindbar. But just having one legendary card that does what seven ordinary cards already can do - no, I prefer to reserve the legendary cards for NEW effects.
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